From d3dd18646dc8d8e226e8e18ae9552c1033b760bc Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Mon, 1 Nov 2010 11:57:58 +0100 Subject: [PATCH] d3dcompiler_43/tests: Make probe info const. --- dlls/d3dcompiler_43/tests/hlsl.c | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/dlls/d3dcompiler_43/tests/hlsl.c b/dlls/d3dcompiler_43/tests/hlsl.c index ce214c0b3f2..c5ccf238378 100644 --- a/dlls/d3dcompiler_43/tests/hlsl.c +++ b/dlls/d3dcompiler_43/tests/hlsl.c @@ -248,7 +248,7 @@ static int colors_match(D3DXCOLOR a, D3DXCOLOR b, float epsilon) to see if they are as expected. */ static void compute_shader_probe9(IDirect3DDevice9 *device, IDirect3DVertexShader9 *vshader, IDirect3DPixelShader9 *pshader, IDirect3DVertexBuffer9 *quad_geometry, - struct hlsl_probe_info *probes, int count, int width, int height, int line_number) + const struct hlsl_probe_info *probes, int count, int width, int height, int line_number) { IDirect3DSurface9 *render_target; IDirect3DSurface9 *readback; @@ -296,7 +296,7 @@ static void compute_shader_probe9(IDirect3DDevice9 *device, IDirect3DVertexShade static void test_swizzle(IDirect3DDevice9 *device, IDirect3DVertexBuffer9 *quad_geometry, IDirect3DVertexShader9 *vshader_passthru) { - static struct hlsl_probe_info swizzle_test_probes[] = + static const struct hlsl_probe_info swizzle_test_probes[] = { {0, 0, {0.0101f, 0.0303f, 0.0202f, 0.0404f}, 0.0001f, "swizzle_test failed"} }; @@ -333,7 +333,7 @@ static void test_math(IDirect3DDevice9 *device, IDirect3DVertexBuffer9 *quad_geo /* Tests order of operations */ static const float u = 2.5f, v = 0.3f, w = 0.2f, x = 0.7f, y = 0.1f, z = 1.5f; - static struct hlsl_probe_info order_of_operations_probes[] = + static const struct hlsl_probe_info order_of_operations_probes[] = { {0, 0, {-12.4300f, 9.8333f, 1.6000f, 34.9999f}, 0.0001f, "order of operations test failed"} @@ -373,7 +373,7 @@ static void test_math(IDirect3DDevice9 *device, IDirect3DVertexBuffer9 *quad_geo static void test_conditionals(IDirect3DDevice9 *device, IDirect3DVertexBuffer9 *quad_geometry, IDirect3DVertexShader9 *vshader_passthru) { - static struct hlsl_probe_info if_greater_probes[] = + static const struct hlsl_probe_info if_greater_probes[] = { { 0, 0, {0.9f, 0.8f, 0.7f, 0.6f}, 0.0001f, "if greater test failed"}, { 5, 0, {0.9f, 0.8f, 0.7f, 0.6f}, 0.0001f, "if greater test failed"}, @@ -392,7 +392,7 @@ static void test_conditionals(IDirect3DDevice9 *device, IDirect3DVertexBuffer9 * return float4(0.9, 0.8, 0.7, 0.6); \ }"; - static struct hlsl_probe_info ternary_operator_probes[] = + static const struct hlsl_probe_info ternary_operator_probes[] = { {0, 0, {0.50f, 0.25f, 0.50f, 0.75f}, 0.00001f, "ternary operator test failed"}, {1, 0, {0.50f, 0.25f, 0.50f, 0.75f}, 0.00001f, "ternary operator test failed"}, @@ -437,7 +437,7 @@ static void test_conditionals(IDirect3DDevice9 *device, IDirect3DVertexBuffer9 * static void test_float_vectors(IDirect3DDevice9 *device, IDirect3DVertexBuffer9 *quad_geometry, IDirect3DVertexShader9 *vshader_passthru) { - static struct hlsl_probe_info vec4_indexing_test1_probes[] = + static const struct hlsl_probe_info vec4_indexing_test1_probes[] = { {0, 0, {0.020f, 0.245f, 0.351f, 1.000f}, 0.0001f, "vec4 indexing test 1 failed"} }; @@ -453,7 +453,7 @@ static void test_float_vectors(IDirect3DDevice9 *device, IDirect3DVertexBuffer9 return color; \ }"; - static struct hlsl_probe_info vec4_indexing_test2_probes[] = + static const struct hlsl_probe_info vec4_indexing_test2_probes[] = { {0, 0, {0.5f, 0.3f, 0.8f, 0.2f}, 0.0001f, "vec4 indexing test 2 failed"} }; -- 2.11.4.GIT