From cb9252db369a62b071810489adb134ebccde8f6b Mon Sep 17 00:00:00 2001 From: Roderick Colenbrander Date: Sun, 23 Mar 2008 10:10:57 +0000 Subject: [PATCH] wined3d: Fix a typo in CheckSrgbWriteCapability. We support both X8R8G8B8 and A8R8G8B8. --- dlls/wined3d/directx.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 5d470c41e0d..0719ea11a0f 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2009,7 +2009,7 @@ static BOOL CheckSrgbWriteCapability(UINT Adapter, WINED3DDEVTYPE DeviceType, WI /* Only offer SRGB writing on X8R8G8B8/A8R8G8B8 when we use ARB or GLSL shaders as we are * doing the color fixup in shaders. * Note Windows drivers (at least on the Geforce 8800) also offer this on R5G6B5. */ - if((CheckFormat == WINED3DFMT_X8R8G8B8) || (CheckFormat == WINED3DFMT_X8R8G8B8)) { + if((CheckFormat == WINED3DFMT_X8R8G8B8) || (CheckFormat == WINED3DFMT_A8R8G8B8)) { int vs_selected_mode; int ps_selected_mode; select_shader_mode(&GLINFO_LOCATION, DeviceType, &ps_selected_mode, &vs_selected_mode); -- 2.11.4.GIT