From bdb9a9e4f0f5394dffbdb40f113dacf8cca98c0e Mon Sep 17 00:00:00 2001 From: Ken Thomases Date: Wed, 12 Feb 2014 13:27:02 -0600 Subject: [PATCH] d3d8/tests: Ignore broken CheckDeviceType() behavior on 64-bit Windows 8. --- dlls/d3d8/tests/device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c index b93acf47a9e..78f67733295 100644 --- a/dlls/d3d8/tests/device.c +++ b/dlls/d3d8/tests/device.c @@ -1053,7 +1053,7 @@ static void test_display_formats(void) hr = IDirect3D8_CheckDeviceType(d3d8, D3DADAPTER_DEFAULT, device_type, formats[display].format, formats[backbuffer].format, windowed); - ok(SUCCEEDED(hr) == should_pass, + ok(SUCCEEDED(hr) == should_pass || broken(SUCCEEDED(hr) && !has_modes) /* Win8 64-bit */, "Got unexpected hr %#x for %s / %s, windowed %#x, should_pass %#x.\n", hr, formats[display].name, formats[backbuffer].name, windowed, should_pass); } -- 2.11.4.GIT