From 7b1aa04b00796238c0abd1556d26c295e9ca3105 Mon Sep 17 00:00:00 2001 From: =?utf8?q?J=C3=B3zef=20Kucia?= Date: Tue, 22 May 2012 22:19:33 +0200 Subject: [PATCH] d3d8: Return D3DERR_INVALIDCALL when IDirect3DCubeTexture8::GetLevelDesc is called with invalid level. --- dlls/d3d8/texture.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/dlls/d3d8/texture.c b/dlls/d3d8/texture.c index 14f8207dd4b..59bc69379cf 100644 --- a/dlls/d3d8/texture.c +++ b/dlls/d3d8/texture.c @@ -628,6 +628,12 @@ static HRESULT WINAPI d3d8_texture_cube_GetLevelDesc(IDirect3DCubeTexture8 *ifac TRACE("iface %p, level %u, desc %p.\n", iface, level, desc); wined3d_mutex_lock(); + if (level >= wined3d_texture_get_level_count(texture->wined3d_texture)) + { + wined3d_mutex_unlock(); + return D3DERR_INVALIDCALL; + } + if (!(sub_resource = wined3d_texture_get_sub_resource(texture->wined3d_texture, level))) hr = D3DERR_INVALIDCALL; else -- 2.11.4.GIT