From 6715d495ea0022e15b048377920ee6659b6e3d90 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Wed, 6 Jan 2010 23:22:09 +0100 Subject: [PATCH] wined3d: Recognize the SM4 breakc opcode. Map this to WINED3DSIH_BREAKP because it's a better fit. --- dlls/wined3d/shader_sm4.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index 23b9dd335ba..7d753d3d673 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -49,6 +49,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d_shader); enum wined3d_sm4_opcode { WINED3D_SM4_OP_ADD = 0x00, + WINED3D_SM4_OP_BREAKC = 0x03, WINED3D_SM4_OP_DP3 = 0x10, WINED3D_SM4_OP_DP4 = 0x11, WINED3D_SM4_OP_EXP = 0x19, @@ -103,6 +104,7 @@ struct sysval_map static const struct wined3d_sm4_opcode_info opcode_table[] = { {WINED3D_SM4_OP_ADD, WINED3DSIH_ADD, 1, 2}, + {WINED3D_SM4_OP_BREAKC, WINED3DSIH_BREAKP, 0, 1}, {WINED3D_SM4_OP_DP3, WINED3DSIH_DP3, 1, 2}, {WINED3D_SM4_OP_DP4, WINED3DSIH_DP4, 1, 2}, {WINED3D_SM4_OP_EXP, WINED3DSIH_EXP, 1, 1}, -- 2.11.4.GIT