From 64b14c0ecdd13530a92ff636c451523a99253a0b Mon Sep 17 00:00:00 2001 From: Maarten Lankhorst Date: Thu, 11 Nov 2010 14:03:28 +0100 Subject: [PATCH] quartz: Start DirectSound renderer as soon as possible. Makes directsound switch to silent playback even when no buffers are playing, fixes glitching on starting playback from a stopped buffer. --- dlls/quartz/dsoundrender.c | 13 +++++++++++++ 1 file changed, 13 insertions(+) diff --git a/dlls/quartz/dsoundrender.c b/dlls/quartz/dsoundrender.c index d8dd45b662c..ca58b983a0e 100644 --- a/dlls/quartz/dsoundrender.c +++ b/dlls/quartz/dsoundrender.c @@ -457,6 +457,19 @@ HRESULT DSoundRender_create(IUnknown * pUnkOuter, LPVOID * ppv) ERR("Cannot create Direct Sound object (%x)\n", hr); else hr = IDirectSound_SetCooperativeLevel(pDSoundRender->dsound, GetDesktopWindow(), DSSCL_PRIORITY); + if (SUCCEEDED(hr)) { + IDirectSoundBuffer *buf; + DSBUFFERDESC buf_desc; + memset(&buf_desc,0,sizeof(DSBUFFERDESC)); + buf_desc.dwSize = sizeof(DSBUFFERDESC); + buf_desc.dwFlags = DSBCAPS_PRIMARYBUFFER; + hr = IDirectSound_CreateSoundBuffer(pDSoundRender->dsound, &buf_desc, &buf, NULL); + if (SUCCEEDED(hr)) { + IDirectSoundBuffer_Play(buf, 0, 0, DSBPLAY_LOOPING); + IUnknown_Release(buf); + } + hr = S_OK; + } } if (SUCCEEDED(hr)) -- 2.11.4.GIT