From 3d2bdf52cd164ce029f1dd5541f659a227f297bf Mon Sep 17 00:00:00 2001 From: Alexander Dorofeyev Date: Sun, 23 Mar 2008 14:53:45 +0200 Subject: [PATCH] wined3d: Handle zero primitive count. --- dlls/wined3d/drawprim.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c index 2ece34997f5..e70b905cf34 100644 --- a/dlls/wined3d/drawprim.c +++ b/dlls/wined3d/drawprim.c @@ -984,6 +984,8 @@ void drawPrimitive(IWineD3DDevice *iface, IWineD3DSurfaceImpl *target; int i; + if (NumPrimitives == 0) return; + /* Signals other modules that a drawing is in progress and the stateblock finalized */ This->isInDraw = TRUE; -- 2.11.4.GIT