From 1bc01f8f87b88fc4f962b8021b7efd4d0aa84530 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Stefan=20D=C3=B6singer?= Date: Mon, 20 Jun 2011 23:26:03 +0200 Subject: [PATCH] wined3d: Get rid of the has_signature_idx field in the ARB ps private data. --- dlls/wined3d/arb_program_shader.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 893455ec202..e5330181b53 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -285,7 +285,6 @@ struct ps_signature struct arb_pshader_private { struct arb_ps_compiled_shader *gl_shaders; UINT num_gl_shaders, shader_array_size; - BOOL has_signature_idx; DWORD input_signature_idx; DWORD clipplane_emulation; BOOL clamp_consts; @@ -4277,7 +4276,6 @@ static struct arb_ps_compiled_shader *find_arb_pshader(struct wined3d_shader *sh else shader_data->input_signature_idx = find_input_signature(priv, shader->input_signature); - shader_data->has_signature_idx = TRUE; TRACE("Shader got assigned input signature index %u\n", shader_data->input_signature_idx); if (!device->vs_clipping) -- 2.11.4.GIT