wined3d: Cast more things.
commite99926ee06b5696d69d6e04dafc0651f32c07694
authorIvan Gyurdiev <ivg231@gmail.com>
Mon, 12 Jun 2006 06:58:09 +0000 (12 02:58 -0400)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 13 Jun 2006 09:40:22 +0000 (13 11:40 +0200)
tree9b8bc7304789487a76fcc43a0416ba624183f70c
parenta1f4dfe4e37e8d18a444ccf3cf333550659b57d3
wined3d: Cast more things.

Anything with a swizzle has to be casted to vec4, or it won't work properly.
There's multiple ways to do this, for the moment pick the easiest one.
dlls/wined3d/glsl_shader.c