wined3d: Replace set_shader call with unset_shader in blt_to_drawable.
commite54f06183c24ecb59fd4ec08e137484553f8f07b
authorRoderick Colenbrander <thunderbird2k@gmail.com>
Wed, 26 May 2010 19:51:30 +0000 (26 21:51 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 27 May 2010 12:46:43 +0000 (27 14:46 +0200)
tree1a43d16d925950d780b7908d3a9b087f67036f74
parentd64ee9ff11d8712bbb0c643f902a62a0ee557021
wined3d: Replace set_shader call with unset_shader in blt_to_drawable.

The blit_shader is activated before draw_textured_quad, so after use
it should be deactivated instead of being activated again.
dlls/wined3d/surface.c