wined3d: Fix D3DFMT_R32F, R16F, G16R16F, ... in the pixel shader.
commite04556bb166804edc5c6cb16e6001b25aab9563e
authorStefan Dösinger <stefan@codeweavers.com>
Wed, 3 Dec 2008 13:53:43 +0000 (3 14:53 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 4 Dec 2008 11:00:15 +0000 (4 12:00 +0100)
tree26437ee9a8304c34748c2e35f206cf3f8604400e
parent89139b75898fb5ac7094a641b0d91a06936a6c51
wined3d: Fix D3DFMT_R32F, R16F, G16R16F, ... in the pixel shader.

This allows us to drop the load time conversion and the clear
readback hack and replaces it with a color fixup in the fixed
function pipeline replacement.
dlls/d3d9/tests/visual.c
dlls/wined3d/surface.c
dlls/wined3d/utils.c
dlls/wined3d/wined3d_private.h