wined3d: Compressed surface sizes are multiples of 4.
commitda1030f36c24a5654b33064bcc7a87450dca4795
authorStefan Dösinger <stefan@codeweavers.com>
Mon, 1 Sep 2008 04:16:10 +0000 (31 23:16 -0500)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 4 Sep 2008 10:44:00 +0000 (4 12:44 +0200)
treee8d1e99c3fd300d5bb28d0e76a2d60df370559a5
parent50bfa9b0eba6275352b8494cde2cd6ff49c40966
wined3d: Compressed surface sizes are multiples of 4.

Since those surfaces are stored in blocks, the 4 pixel step doesn't only apply to surfaces < 4, but
also to surfaces bigger than that, with a non-multiple-of-4 size.
dlls/wined3d/device.c