wined3d: glColorMask() changes the write mask for all render targets.
commitd5ff1e640c51c707161a2ae72b55e998a6322bb7
authorHenri Verbeet <hverbeet@codeweavers.com>
Thu, 25 Mar 2010 21:51:22 +0000 (25 22:51 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 26 Mar 2010 09:29:17 +0000 (26 10:29 +0100)
tree37a2f2816713a649bf1303f9b2fca4830bd8b5ec
parent8cf63f0aee2fb2d6629c02418813d3712a8ce46a
wined3d: glColorMask() changes the write mask for all render targets.
dlls/wined3d/context.c
dlls/wined3d/device.c