wined3d: Store a struct wined3d_bo_address in struct wined3d_stream_info_element.
commitc5d457c8b4d9ff699799c7476d5f38518a470fcc
authorHenri Verbeet <hverbeet@codeweavers.com>
Sun, 10 Jul 2011 23:06:46 +0000 (11 01:06 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 11 Jul 2011 09:53:42 +0000 (11 11:53 +0200)
treefedec81ebc8d063b20e7e1f73bc3312e253c6ef4
parent89bf30a25e5c9342de52b1c6d742009a9b03f8ce
wined3d: Store a struct wined3d_bo_address in struct wined3d_stream_info_element.

Instead of using separate fields for the buffer object and offset.
dlls/wined3d/buffer.c
dlls/wined3d/device.c
dlls/wined3d/drawprim.c
dlls/wined3d/state.c
dlls/wined3d/wined3d_private.h