d3d11: Use wined3d_resource_{map, unmap}() instead of wined3d_texture_{map, unmap}().
commitbcb809ce590e41f29a4b4167566834444ccfb8bd
authorJózef Kucia <jkucia@codeweavers.com>
Wed, 4 Nov 2015 23:13:40 +0000 (5 00:13 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 5 Nov 2015 13:02:29 +0000 (5 22:02 +0900)
tree28e0f8d5a67d519ceb7d1c135853e1e0afaa95d6
parentb83beb18a22d0e2623dfb4148a951e21df8ce962
d3d11: Use wined3d_resource_{map, unmap}() instead of wined3d_texture_{map, unmap}().

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d3d11/texture.c