wined3d: Don't use drawStridedFast() for drawing pretransformed vertices.
commitbae1ec98ca010016eff3b28677f34f8aab414eb1
authorHenri Verbeet <hverbeet@codeweavers.com>
Fri, 23 Jan 2009 09:22:34 +0000 (23 10:22 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 23 Jan 2009 12:12:58 +0000 (23 13:12 +0100)
tree104f560c114ceb99c3a5d41de254ff5f23d12250
parent0cc5f0d3ebf4a841ea11f71bac52c6946a61ff8d
wined3d: Don't use drawStridedFast() for drawing pretransformed vertices.

This was exposed by adding EXT_vertex_array_bgra support, previously we would
almost never hit this because color data being present would already prevent
us from using drawStridedFast(). Thanks to Stefan for spotting this.
dlls/wined3d/state.c