wined3d: Pass a WINED3DCOLORVALUE structure to IWineD3DDeviceImpl_ClearRendertargetVi...
commitb93a9b37faecef25b50f7499fd7b99cbd7f80aef
authorHenri Verbeet <hverbeet@codeweavers.com>
Sun, 22 Aug 2010 21:35:41 +0000 (22 23:35 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 23 Aug 2010 10:05:24 +0000 (23 12:05 +0200)
tree7448e7368e76633cc4a088239521cf9ea1c5c5cb
parent9364f80b8c4e5136af89ea8c1a427ed9993b6fae
wined3d: Pass a WINED3DCOLORVALUE structure to IWineD3DDeviceImpl_ClearRendertargetView().

The structure is nicer to work with than the array.
dlls/d3d10core/device.c
dlls/wined3d/device.c
dlls/wined3d/surface.c
dlls/wined3d/wined3d_private.h
include/wine/wined3d.idl