wined3d: Use surface_prepare_texture for surface allocation in read_from_framebuffer_...
commitb60961ae5573990432b0ba04826db6d7d950074d
authorRoderick Colenbrander <thunderbird2k@gmail.com>
Mon, 10 May 2010 13:36:31 +0000 (10 15:36 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 11 May 2010 09:04:55 +0000 (11 11:04 +0200)
treee8bc68c26008a4e352dab60edb4662b415d36e50
parent658209b57164da96919500468114a6a7eb0bf7b5
wined3d: Use surface_prepare_texture for surface allocation in read_from_framebuffer_texture.
dlls/wined3d/surface.c