wined3d: Make calling a query from the wrong context a FIXME.
commitab275ab48700013e57441e9bca6f5c96c2ceb6d2
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 7 Jan 2009 08:00:55 +0000 (7 09:00 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 7 Jan 2009 11:21:49 +0000 (7 12:21 +0100)
tree74698b0156ebe923c83b56dabf61a7baa09b8921
parent691894d1abafdf2698ac12332bce6446af7e6efb
wined3d: Make calling a query from the wrong context a FIXME.

We want to know if this happens a lot. If the query is always called
from a different context than the one that created it, occlusion
culling would effectively be disabled, which could have a significant
performance impact, depending on the type of objects being culled.
dlls/wined3d/query.c