wined3d: Pass a wined3d_state structure to use_ps().
commita7ded9a67d55116350b5ff3eb3827e8d7e9b93b2
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 28 Sep 2010 10:00:24 +0000 (28 12:00 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 28 Sep 2010 15:33:17 +0000 (28 17:33 +0200)
tree020a4784d6b881264b021d7de62ed858b8c45e6a
parent9224751a13dae4efbc809f4319c0de264712abcb
wined3d: Pass a wined3d_state structure to use_ps().
dlls/wined3d/arb_program_shader.c
dlls/wined3d/ati_fragment_shader.c
dlls/wined3d/device.c
dlls/wined3d/drawprim.c
dlls/wined3d/nvidia_texture_shader.c
dlls/wined3d/state.c
dlls/wined3d/wined3d_private.h