d3d11: Implement d3d11_immediate_context_GSGetShaderResources().
commit9e18cfacb29f5411f6c8176b333200b3632cb6ff
authorJózef Kucia <jkucia@codeweavers.com>
Wed, 11 Nov 2015 02:40:53 +0000 (11 03:40 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 12 Nov 2015 13:17:03 +0000 (12 22:17 +0900)
tree2ec7b68c21003d1aa87e866f7e19dc93c16bd598
parente7377e6f2d5d87593d20154f6af2034f26ee638e
d3d11: Implement d3d11_immediate_context_GSGetShaderResources().

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d3d11/device.c