Implement the use of PBuffers for offscreen textures.
commit948563267e8c1f842018557c5c9cbf3ddd3acd2a
authorOliver Stieber <oliver_stieber@yahoo.co.uk>
Tue, 19 Jul 2005 11:39:24 +0000 (19 11:39 +0000)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 19 Jul 2005 11:39:24 +0000 (19 11:39 +0000)
tree7e047a374b94f2ee1e754be97b15144729001b7b
parent43076139c364419000d2e5e9ef456e2752b5bd87
Implement the use of PBuffers for offscreen textures.
dlls/wined3d/device.c
dlls/wined3d/wined3d_private.h