wined3d: Load ModelView matrix for glLightfv calls.
commit8fff427bc0cc13e5e081da7a90af8c660e667698
authorJoachim Priesner <joachim.priesner@web.de>
Sat, 11 Apr 2015 15:16:52 +0000 (11 17:16 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 13 Apr 2015 07:41:48 +0000 (13 16:41 +0900)
tree8d9512d36c00e5075a2a47bca602bfc8db9c991e
parent20aee0673dcad26e86ae97d26447bc87977b9eda
wined3d: Load ModelView matrix for glLightfv calls.

Analogous to the light() function in state.c, the correct ModelView
matrix has to be loaded when glLightfv is called.
dlls/wined3d/glsl_shader.c