wined3d: Move the checkGLcall() right after the corresponding GL call.
commit809741d5ae2cd3d1f914862bbe68351dba09d407
authorMichael Stefaniuc <mstefani@redhat.de>
Fri, 5 Nov 2010 10:17:42 +0000 (5 11:17 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 5 Nov 2010 16:15:34 +0000 (5 17:15 +0100)
treee16652887dc451bf6e35976f61c9cf1bfe400d00
parent8f24cd05b1fde3fd857ccd6fb8d086a9ef3c859f
wined3d: Move the checkGLcall() right after the corresponding GL call.
dlls/wined3d/device.c