wined3d: Just call resource_unload() in updateSurfaceDesc().
commit7b19efd9d5ca38ed844bbbebcec3b2cdd650a48c
authorHenri Verbeet <hverbeet@codeweavers.com>
Mon, 22 Aug 2011 19:02:46 +0000 (22 21:02 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 23 Aug 2011 14:53:51 +0000 (23 16:53 +0200)
tree6755e3b802d7f2f4eca7cd54b09ed056ae0b4e94
parentb4742253862c82affe5a1bbcb2f21eb955abaf6a
wined3d: Just call resource_unload() in updateSurfaceDesc().

Instead of trying to duplicate the functionality.
dlls/wined3d/device.c