wined3d: Do not increment the reference count of the returned buffer in wined3d_devic...
commit74ab8e8ce919f1e88f7e26870c89aa08dadbac7a
authorHenri Verbeet <hverbeet@codeweavers.com>
Thu, 18 Sep 2014 08:56:26 +0000 (18 10:56 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 18 Sep 2014 11:06:32 +0000 (18 13:06 +0200)
treeb8e3165dc7e5935b3d5fbc2cc952f5f9449dbe6f
parentb5a91d1246bd6cc1ed85c5e22208595d9f4d6b97
wined3d: Do not increment the reference count of the returned buffer in wined3d_device_get_stream_source().

None of the other getters increment the reference count either.
dlls/d3d8/device.c
dlls/d3d9/device.c
dlls/ddraw/vertexbuffer.c
dlls/wined3d/device.c