wined3d: Use the baseVertexIndex in the stateblock.
commit71631f76384e130aa35e671ae5d78ed445ca517b
authorStefan Dösinger <stefandoesinger@gmx.at>
Tue, 2 Jan 2007 20:07:39 +0000 (2 21:07 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 3 Jan 2007 10:02:51 +0000 (3 11:02 +0100)
tree37f0a889ce34e558220975b4440cd2aee907d5f6
parentefd0ba8dbc68c933bd12522f1c2add24ea06b8e7
wined3d: Use the baseVertexIndex in the stateblock.
dlls/d3d8/d3d8_private.h
dlls/d3d8/device.c
dlls/d3d9/device.c
dlls/ddraw/device.c
dlls/wined3d/device.c
dlls/wined3d/drawprim.c
dlls/wined3d/vertexbuffer.c
dlls/wined3d/wined3d_private.h
include/wine/wined3d_interface.h