wined3d: Don't declare more varyings than required by the shader model.
commit66d453ce5c77fe1bfa044f65c5f956a0d4cdd0ba
authorHenri Verbeet <hverbeet@codeweavers.com>
Mon, 5 Dec 2011 21:06:53 +0000 (5 22:06 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 6 Dec 2011 14:50:58 +0000 (6 15:50 +0100)
tree2564f867bb3fd3558e4a7ac1c898c17440cb4fe9
parent4c6a40977998c0aa7f9f5fa26021b5c5a4d3520c
wined3d: Don't declare more varyings than required by the shader model.
dlls/wined3d/glsl_shader.c