d3d9: Avoid shift overflow in render_state_test_data_init.
commit601aa570f143d17a514dd7e21a53546fd14a71f7
authorGerald Pfeifer <gerald@pfeifer.com>
Mon, 7 Sep 2015 21:09:50 +0000 (7 23:09 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 8 Sep 2015 12:59:17 +0000 (8 21:59 +0900)
treed1c8619200eae93707a2919b23377cdfcf3af638
parent604c2c1da0498a3e4c2bf5fcbd071c8ea5541b2a
d3d9: Avoid shift overflow in render_state_test_data_init.

Same patch as just a minute ago, alas fro d3d9 instead of d3d8.

Gerald
dlls/d3d9/tests/stateblock.c