wined3d: Add sRGB writes to the shader backend and fragment pipe caps.
commit5ce220eb2fdac8dccde181e8ad1b3f5983bc5f62
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 22 Jan 2013 10:34:07 +0000 (22 11:34 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 22 Jan 2013 11:13:42 +0000 (22 12:13 +0100)
tree3dbb937129419663428d40a578758117ee45fec5
parentbb163ef0b95b4946da44a563138e4745b702808d
wined3d: Add sRGB writes to the shader backend and fragment pipe caps.
dlls/wined3d/arb_program_shader.c
dlls/wined3d/directx.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/wined3d_private.h