d3d8: Use the surface implementation pointer in reset_enum_callback().
commit5cc7d0645b71cb6cb1656ad8df70946674a50b78
authorHenri Verbeet <hverbeet@codeweavers.com>
Thu, 19 Apr 2012 18:44:57 +0000 (19 20:44 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 20 Apr 2012 09:57:43 +0000 (20 11:57 +0200)
tree8effd96fa9ec576ae4a12f48327cb5d496097434
parent532d2246928d1fe17b55989a0e21eeea5e58aa84
d3d8: Use the surface implementation pointer in reset_enum_callback().
dlls/d3d8/device.c