wined3d: Remove a FIXME in context_apply_blit_state().
commit53f2765445fc6b5bfcf7415bac33bcc6be60deb2
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 19 Oct 2010 10:00:02 +0000 (19 12:00 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 19 Oct 2010 11:50:17 +0000 (19 13:50 +0200)
tree7c241a750743db258aef0fa268c5926ca585e977
parent1237e8065eefd3f001db84b62db356c01a9438f3
wined3d: Remove a FIXME in context_apply_blit_state().

There are some legitimate cases for this codepath, for example when blitting
to a render target with fixups or a color key.
dlls/wined3d/context.c