wined3d: Store the auto depth/stencil surface as an IWineD3DSurfaceImpl pointer in...
commit520f74de21032cc110b60767846859844337bab6
authorHenri Verbeet <hverbeet@codeweavers.com>
Mon, 19 Apr 2010 18:47:00 +0000 (19 20:47 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 20 Apr 2010 09:14:35 +0000 (20 11:14 +0200)
tree667d88b68660c773cd36fe4570393437c649e129
parentc7a1848656947c6b285cc5c629bf9983bc03f2bb
wined3d: Store the auto depth/stencil surface as an IWineD3DSurfaceImpl pointer in the device.
dlls/wined3d/device.c
dlls/wined3d/stateblock.c
dlls/wined3d/swapchain.c
dlls/wined3d/wined3d_private.h