wined3d: Only invert viewport y for onscreen destinations in surface_depth_blt().
commit46215689221aa820b94d2ce288613d6e0b373f77
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 15 Jun 2011 22:40:31 +0000 (16 00:40 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 16 Jun 2011 09:16:31 +0000 (16 11:16 +0200)
treea84a4d8faa27f3a91ea22e52711303985c876aa5
parentc51db63ba4eda7e2cb565ebadf5ede8fe6e1a9dd
wined3d: Only invert viewport y for onscreen destinations in surface_depth_blt().

This fixes a regression introduced by
032f8702edc769ba42e23034ef9dcc3854efd928.
dlls/wined3d/surface.c