d3d8: Fix IDirect3DDevice8::SetRenderTarget().
commit43f5d8e5ad634795bd236c8adc907fb01269a9e4
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 10 Sep 2008 09:08:58 +0000 (10 11:08 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 10 Sep 2008 10:05:25 +0000 (10 12:05 +0200)
tree160253ad26608b9aa445d8cd9ebb6f3dc13d8806
parent01539fb92685899c5373580c4af496177e073bb0
d3d8: Fix IDirect3DDevice8::SetRenderTarget().

The render target should be left alone if the render target argument is
NULL. WineD3D calls should be done inside the critical section.
dlls/d3d8/device.c