wined3d: Explicitly pass the render target and depth/stencil surfaces to the FBO...
commit4056f4bf992c7d878965e8ac1dc48b75dc0ea14f
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 4 May 2010 18:39:51 +0000 (4 20:39 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 5 May 2010 08:37:34 +0000 (5 10:37 +0200)
tree856a7cd8f05cc0c0ac2e218879dea77b0a390d6e
parente01d56f33169aa314d5488e03f8c0d651cd58c2a
wined3d: Explicitly pass the render target and depth/stencil surfaces to the FBO management functions.
dlls/wined3d/context.c