wined3d: Handle ps 3.0 varyings in a different way.
commit3febe738ab34fe9ed23b5818d7e8c2ec77e8399f
authorStefan Dösinger <stefan@codeweavers.com>
Fri, 26 Oct 2007 00:11:00 +0000 (26 02:11 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 6 Nov 2007 12:34:57 +0000 (6 13:34 +0100)
treeb02164fd69424be04cea141a44208d9d35e39e90
parent654571f2fc51f97cc84cb86d5738e216c810f7ed
wined3d: Handle ps 3.0 varyings in a different way.
dlls/wined3d/glsl_shader.c
dlls/wined3d/pixelshader.c
dlls/wined3d/vertexshader.c
dlls/wined3d/wined3d_private.h