wined3d: Avoid a drawable -> texture transfer through sysmem in arbfp_blit_surface...
commit3bfecd58d282ac50463f659e427a2d3d86d12334
authorHenri Verbeet <hverbeet@codeweavers.com>
Thu, 3 Nov 2011 18:37:24 +0000 (3 19:37 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 4 Nov 2011 09:44:14 +0000 (4 10:44 +0100)
tree6176b7478034682c9b1c888f12e320e143ad493f
parentc872590a42b7e8f747ecbabbafe705ae193d941e
wined3d: Avoid a drawable -> texture transfer through sysmem in arbfp_blit_surface() with backbuffer ORM.
dlls/wined3d/arb_program_shader.c
dlls/wined3d/surface.c
dlls/wined3d/wined3d_private.h