IDirect3DTexture2Impl_Load: when the surface is not allocated and no
commit3bfa1fb3845b32f6270d42a5b0021cc0de863879
authorChristian Costa <titan.costa@wanadoo.fr>
Wed, 25 Sep 2002 03:18:17 +0000 (25 03:18 +0000)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 25 Sep 2002 03:18:17 +0000 (25 03:18 +0000)
tree888e1b2e58cd2a04adb44247994797c180abebe7
parent2c40e299873f37f04e10fabd51d25f15f23b8f56
IDirect3DTexture2Impl_Load: when the surface is not allocated and no
location are specified, set it to video memory.
dlls/ddraw/d3dtexture.c