Check that we are still playing in wodUpdatePlayedTotal(). If not,
commit2e13bf774eac18bca9fd628dbabfc8b50ed51103
authorFrancois Gouget <fgouget@codeweavers.com>
Mon, 19 Jul 2004 21:20:59 +0000 (19 21:20 +0000)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 19 Jul 2004 21:20:59 +0000 (19 21:20 +0000)
treecf0523ec61aa86cfac6eff630a22aa67b63357e5
parentcc3a95c6e9487402074d8102bc2f11e0d021eda6
Check that we are still playing in wodUpdatePlayedTotal(). If not,
then the value returned by snd_pcm_delay() is not usable so assume
delay=0. This gets the winmm test to complete in interactive mode with
winealsa.
dlls/winmm/winealsa/audio.c