wined3d: Make shader specific constants accessible via GL_LIMITS.
commit2d802af4d9ca1c0da6442a9bf40961196959cb9b
authorStefan Dösinger <stefan@codeweavers.com>
Wed, 7 Oct 2009 19:38:25 +0000 (7 21:38 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 20 Oct 2009 12:46:08 +0000 (20 14:46 +0200)
treec59d3506db9bcb2a6ed162ddd2f238e471ca5edf
parentafcd2c535894c1768e3fc007277f86400b2067aa
wined3d: Make shader specific constants accessible via GL_LIMITS.
dlls/wined3d/arb_program_shader.c
dlls/wined3d/directx.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/wined3d_gl.h