wined3d: If a stage isn't mapped to a texture unit, we can't set default coordinates...
commit2c1e4602a365d51fe3411333e9aabdff2aaa440d
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 24 Sep 2008 13:56:48 +0000 (24 15:56 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 25 Sep 2008 09:53:03 +0000 (25 11:53 +0200)
tree9492e6142c1728167283624f4d7abcc89052a7f4
parentc6cd7a7717219e7dbe6d6c2bb03b682b53c81c9c
wined3d: If a stage isn't mapped to a texture unit, we can't set default coordinates either.
dlls/wined3d/drawprim.c