wined3d: Use the format table instead of WGL-checks in CheckDepthStencilMatch when...
commit28a2c7ab292a0d0ad1247d9d11fdbd35b49311d6
authorRoderick Colenbrander <thunderbird2k@gmail.com>
Sun, 21 Mar 2010 18:05:38 +0000 (21 19:05 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 22 Mar 2010 10:40:52 +0000 (22 11:40 +0100)
tree0d7c2be53fd9a08e5d724695f0eab5b6da9bc019
parent5ffb08897507492ee67443d7a095446750c57857
wined3d: Use the format table instead of WGL-checks in CheckDepthStencilMatch when FBOs are used.
dlls/wined3d/directx.c