wined3d: Reverse GL_BGR to GL_RGB for the D3D RGB formats.
commit252c4adb965a26db19c1c9161c40a82b488cb6d4
authorAric Cyr <aric.cyr@gmail.com>
Wed, 1 Mar 2006 15:45:42 +0000 (2 00:45 +0900)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 1 Mar 2006 19:05:11 +0000 (1 20:05 +0100)
tree4fffe9004a1d7f4bafc4acfb4085aca74ea70be4
parent9a9981bad5a860368b535360094270426b4dc3e4
wined3d: Reverse GL_BGR to GL_RGB for the D3D RGB formats.
This fixes texture colours in many D3D games (verified with Age Of Mythology).
dlls/wined3d/utils.c