ddraw: Set the render target to the wined3d frontbuffer on D3D device cleanup.
commit21bd722c46b406151c4b327b50ca56fa8afcfd00
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 23 Nov 2011 20:14:53 +0000 (23 21:14 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 24 Nov 2011 16:09:48 +0000 (24 17:09 +0100)
tree5438c24bdf72995e76d77ad87314828025764bc8
parentf69968bb4ae0264fb31f3b98db5590d98bd1077d
ddraw: Set the render target to the wined3d frontbuffer on D3D device cleanup.

We don't need any specific render target here, since without a D3D device we
can't do any rendering anyway. We just want to avoid pointing to something
that was free'd.
dlls/ddraw/device.c