wined3d: Recompile glsl pixelshaders if the sampler format changes.
commit1c4a15d2cd5100464328e7f65bba4b49388ac11c
authorStefan Dösinger <stefan@codeweavers.com>
Fri, 21 Sep 2007 21:47:40 +0000 (21 23:47 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 24 Sep 2007 11:30:08 +0000 (24 13:30 +0200)
treeaddcfa1f1e9ba0bec243b3a2bc35b9d235114f51
parent10f25e01047c379f31fdffdda5942c716bba56ac
wined3d: Recompile glsl pixelshaders if the sampler format changes.
dlls/wined3d/device.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/pixelshader.c
dlls/wined3d/utils.c
dlls/wined3d/wined3d_private.h
include/wine/wined3d_gl.h