wined3d: Introduce a "state" variable in shader_glsl_load_constants().
commit13efdc6a37d3c42d562edbecfb3c2e4d924b7dd7
authorHenri Verbeet <hverbeet@codeweavers.com>
Sun, 13 Nov 2011 18:52:26 +0000 (13 19:52 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 14 Nov 2011 14:25:22 +0000 (14 15:25 +0100)
treefdc55b3b83b921ad01bf3461023e934c4f2a3550
parenta44401af0fa5e68dc20ff650f636af1b92b60b21
wined3d: Introduce a "state" variable in shader_glsl_load_constants().
dlls/wined3d/glsl_shader.c