wined3d: Add a glsl_dst_param_t type, pass it to shader_glsl_add_dst_param() instead...
commit04e6250c87b54e7171b9e0ee215fbb7e79b2700a
authorH. Verbeet <hverbeet@gmail.com>
Mon, 15 Jan 2007 18:36:58 +0000 (15 19:36 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 16 Jan 2007 15:13:58 +0000 (16 16:13 +0100)
tree7b2267d6e83b96c0d56ef28917305079ad20e0b5
parent6f3fae4e042d90b93d3455705943bdb467fb3b64
wined3d: Add a glsl_dst_param_t type, pass it to shader_glsl_add_dst_param() instead of three separate character arrays.
dlls/wined3d/glsl_shader.c