2 * Copyright 2009 Henri Verbeet for CodeWeavers
3 * Copyright 2010 Rico Schüller
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/port.h"
24 #include "d3dcompiler_private.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(d3dcompiler
);
28 /* IUnknown methods */
30 static HRESULT STDMETHODCALLTYPE
d3dcompiler_shader_reflection_QueryInterface(ID3D11ShaderReflection
*iface
, REFIID riid
, void **object
)
32 TRACE("iface %p, riid %s, object %p\n", iface
, debugstr_guid(riid
), object
);
34 if (IsEqualGUID(riid
, &IID_ID3D11ShaderReflection
)
35 || IsEqualGUID(riid
, &IID_IUnknown
))
37 IUnknown_AddRef(iface
);
42 WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid
));
48 static ULONG STDMETHODCALLTYPE
d3dcompiler_shader_reflection_AddRef(ID3D11ShaderReflection
*iface
)
50 struct d3dcompiler_shader_reflection
*This
= (struct d3dcompiler_shader_reflection
*)iface
;
51 ULONG refcount
= InterlockedIncrement(&This
->refcount
);
53 TRACE("%p increasing refcount to %u\n", This
, refcount
);
58 static ULONG STDMETHODCALLTYPE
d3dcompiler_shader_reflection_Release(ID3D11ShaderReflection
*iface
)
60 struct d3dcompiler_shader_reflection
*This
= (struct d3dcompiler_shader_reflection
*)iface
;
61 ULONG refcount
= InterlockedDecrement(&This
->refcount
);
63 TRACE("%p decreasing refcount to %u\n", This
, refcount
);
67 HeapFree(GetProcessHeap(), 0, This
);
73 /* ID3D11ShaderReflection methods */
75 static HRESULT STDMETHODCALLTYPE
d3dcompiler_shader_reflection_GetDesc(ID3D11ShaderReflection
*iface
, D3D11_SHADER_DESC
*desc
)
77 FIXME("iface %p, desc %p stub!\n", iface
, desc
);
82 static struct ID3D11ShaderReflectionConstantBuffer
* STDMETHODCALLTYPE
d3dcompiler_shader_reflection_GetConstantBufferByIndex(
83 ID3D11ShaderReflection
*iface
, UINT index
)
85 FIXME("iface %p, index %u stub!\n", iface
, index
);
90 static struct ID3D11ShaderReflectionConstantBuffer
* STDMETHODCALLTYPE
d3dcompiler_shader_reflection_GetConstantBufferByName(
91 ID3D11ShaderReflection
*iface
, LPCSTR name
)
93 FIXME("iface %p, name \"%s\" stub!\n", iface
, name
);
98 static HRESULT STDMETHODCALLTYPE
d3dcompiler_shader_reflection_GetResourceBindingDesc(
99 ID3D11ShaderReflection
*iface
, UINT index
, D3D11_SHADER_INPUT_BIND_DESC
*desc
)
101 FIXME("iface %p, index %u, desc %p stub!\n", iface
, index
, desc
);
106 static HRESULT STDMETHODCALLTYPE
d3dcompiler_shader_reflection_GetInputParameterDesc(
107 ID3D11ShaderReflection
*iface
, UINT index
, D3D11_SIGNATURE_PARAMETER_DESC
*desc
)
109 FIXME("iface %p, index %u, desc %p stub!\n", iface
, index
, desc
);
114 static HRESULT STDMETHODCALLTYPE
d3dcompiler_shader_reflection_GetOutputParameterDesc(
115 ID3D11ShaderReflection
*iface
, UINT index
, D3D11_SIGNATURE_PARAMETER_DESC
*desc
)
117 FIXME("iface %p, index %u, desc %p stub!\n", iface
, index
, desc
);
122 static HRESULT STDMETHODCALLTYPE
d3dcompiler_shader_reflection_GetPatchConstantParameterDesc(
123 ID3D11ShaderReflection
*iface
, UINT index
, D3D11_SIGNATURE_PARAMETER_DESC
*desc
)
125 FIXME("iface %p, index %u, desc %p stub!\n", iface
, index
, desc
);
130 static struct ID3D11ShaderReflectionVariable
* STDMETHODCALLTYPE
d3dcompiler_shader_reflection_GetVariableByName(
131 ID3D11ShaderReflection
*iface
, LPCSTR name
)
133 FIXME("iface %p, name %s stub!\n", iface
, name
);
138 static HRESULT STDMETHODCALLTYPE
d3dcompiler_shader_reflection_GetResourceBindingDescByName(
139 ID3D11ShaderReflection
*iface
, LPCSTR name
, D3D11_SHADER_INPUT_BIND_DESC
*desc
)
141 FIXME("iface %p, name %s, desc %p stub!\n", iface
, name
, desc
);
146 static UINT STDMETHODCALLTYPE
d3dcompiler_shader_reflection_GetMovInstructionCount(
147 ID3D11ShaderReflection
*iface
)
149 FIXME("iface %p stub!\n", iface
);
154 static UINT STDMETHODCALLTYPE
d3dcompiler_shader_reflection_GetMovcInstructionCount(
155 ID3D11ShaderReflection
*iface
)
157 FIXME("iface %p stub!\n", iface
);
162 static UINT STDMETHODCALLTYPE
d3dcompiler_shader_reflection_GetConversionInstructionCount(
163 ID3D11ShaderReflection
*iface
)
165 FIXME("iface %p stub!\n", iface
);
170 static UINT STDMETHODCALLTYPE
d3dcompiler_shader_reflection_GetBitwiseInstructionCount(
171 ID3D11ShaderReflection
*iface
)
173 FIXME("iface %p stub!\n", iface
);
178 static D3D_PRIMITIVE STDMETHODCALLTYPE
d3dcompiler_shader_reflection_GetGSInputPrimitive(
179 ID3D11ShaderReflection
*iface
)
181 FIXME("iface %p stub!\n", iface
);
186 static BOOL STDMETHODCALLTYPE
d3dcompiler_shader_reflection_IsSampleFrequencyShader(
187 ID3D11ShaderReflection
*iface
)
189 FIXME("iface %p stub!\n", iface
);
194 static UINT STDMETHODCALLTYPE
d3dcompiler_shader_reflection_GetNumInterfaceSlots(
195 ID3D11ShaderReflection
*iface
)
197 FIXME("iface %p stub!\n", iface
);
202 static HRESULT STDMETHODCALLTYPE
d3dcompiler_shader_reflection_GetMinFeatureLevel(
203 ID3D11ShaderReflection
*iface
, D3D_FEATURE_LEVEL
*level
)
205 FIXME("iface %p, level %p stub!\n", iface
, level
);
210 static UINT STDMETHODCALLTYPE
d3dcompiler_shader_reflection_GetThreadGroupSize(
211 ID3D11ShaderReflection
*iface
, UINT
*sizex
, UINT
*sizey
, UINT
*sizez
)
213 FIXME("iface %p, sizex %p, sizey %p, sizez %p stub!\n", iface
, sizex
, sizey
, sizez
);
218 const struct ID3D11ShaderReflectionVtbl d3dcompiler_shader_reflection_vtbl
=
220 /* IUnknown methods */
221 d3dcompiler_shader_reflection_QueryInterface
,
222 d3dcompiler_shader_reflection_AddRef
,
223 d3dcompiler_shader_reflection_Release
,
224 /* ID3D11ShaderReflection methods */
225 d3dcompiler_shader_reflection_GetDesc
,
226 d3dcompiler_shader_reflection_GetConstantBufferByIndex
,
227 d3dcompiler_shader_reflection_GetConstantBufferByName
,
228 d3dcompiler_shader_reflection_GetResourceBindingDesc
,
229 d3dcompiler_shader_reflection_GetInputParameterDesc
,
230 d3dcompiler_shader_reflection_GetOutputParameterDesc
,
231 d3dcompiler_shader_reflection_GetPatchConstantParameterDesc
,
232 d3dcompiler_shader_reflection_GetVariableByName
,
233 d3dcompiler_shader_reflection_GetResourceBindingDescByName
,
234 d3dcompiler_shader_reflection_GetMovInstructionCount
,
235 d3dcompiler_shader_reflection_GetMovcInstructionCount
,
236 d3dcompiler_shader_reflection_GetConversionInstructionCount
,
237 d3dcompiler_shader_reflection_GetBitwiseInstructionCount
,
238 d3dcompiler_shader_reflection_GetGSInputPrimitive
,
239 d3dcompiler_shader_reflection_IsSampleFrequencyShader
,
240 d3dcompiler_shader_reflection_GetNumInterfaceSlots
,
241 d3dcompiler_shader_reflection_GetMinFeatureLevel
,
242 d3dcompiler_shader_reflection_GetThreadGroupSize
,