2 * Direct3D 9 private include file
4 * Copyright 2002-2003 Jason Edmeades
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 #ifndef __WINE_D3D9_PRIVATE_H
23 #define __WINE_D3D9_PRIVATE_H
25 #ifndef __WINE_CONFIG_H
26 # error You must include config.h to use this header
29 /* THIS FILE MUST NOT CONTAIN X11 or MESA DEFINES */
34 #ifdef HAVE_GL_GLEXT_H
35 # include <GL/glext.h>
44 /* Redefines the constants */
45 #define CALLBACK __stdcall
46 #define WINAPI __stdcall
47 #define APIENTRY WINAPI
51 extern void (*wine_tsx11_lock_ptr
)(void);
52 extern void (*wine_tsx11_unlock_ptr
)(void);
54 /* As GLX relies on X, this is needed */
55 #define ENTER_GL() wine_tsx11_lock_ptr()
56 #define LEAVE_GL() wine_tsx11_unlock_ptr()
61 #define MAX_PALETTES 256
62 #define MAX_STREAMS 16
63 #define MAX_ACTIVE_LIGHTS 8
64 #define MAX_CLIPPLANES D3DMAXUSERCLIPPLANES
65 #define MAX_LEVELS 256
67 /* Other useful values */
68 #define HIGHEST_RENDER_STATE 174
69 #define HIGHEST_TEXTURE_STATE 29
70 #define HIGHEST_TRANSFORMSTATE 512
71 #define D3DSBT_RECORDED 0xfffffffe
73 #define D3D_VSHADER_MAX_CONSTANTS 96
74 #define D3D_PSHADER_MAX_CONSTANTS 32
76 /* Direct3D9 Interfaces: */
77 typedef struct IDirect3D9Impl IDirect3D9Impl
;
78 typedef struct IDirect3DDevice9Impl IDirect3DDevice9Impl
;
79 typedef struct IDirect3DBaseTexture9Impl IDirect3DBaseTexture9Impl
;
80 typedef struct IDirect3DTexture9Impl IDirect3DTexture9Impl
;
81 typedef struct IDirect3DVolumeTexture9Impl IDirect3DVolumeTexture9Impl
;
82 typedef struct IDirect3DCubeTexture9Impl IDirect3DCubeTexture9Impl
;
83 typedef struct IDirect3DVertexBuffer9Impl IDirect3DVertexBuffer9Impl
;
84 typedef struct IDirect3DIndexBuffer9Impl IDirect3DIndexBuffer9Impl
;
85 typedef struct IDirect3DSurface9Impl IDirect3DSurface9Impl
;
86 typedef struct IDirect3DSwapChain9Impl IDirect3DSwapChain9Impl
;
87 typedef struct IDirect3DResource9Impl IDirect3DResource9Impl
;
88 typedef struct IDirect3DVolume9Impl IDirect3DVolume9Impl
;
89 typedef struct IDirect3DStateBlock9Impl IDirect3DStateBlock9Impl
;
90 typedef struct IDirect3DVertexShader9Impl IDirect3DVertexShader9Impl
;
91 typedef struct IDirect3DPixelShader9Impl IDirect3DPixelShader9Impl
;
92 typedef struct IDirect3DVertexDeclaration9Impl IDirect3DVertexDeclaration9Impl
;
93 typedef struct IDirect3DQuery9Impl IDirect3DQuery9Impl
;
96 #define D3DCOLOR_R(dw) (((float) (((dw) >> 16) & 0xFF)) / 255.0f)
97 #define D3DCOLOR_G(dw) (((float) (((dw) >> 8) & 0xFF)) / 255.0f)
98 #define D3DCOLOR_B(dw) (((float) (((dw) >> 0) & 0xFF)) / 255.0f)
99 #define D3DCOLOR_A(dw) (((float) (((dw) >> 24) & 0xFF)) / 255.0f)
101 #define D3DCOLORTOCOLORVALUE(dw, col) \
102 (col).r = D3DCOLOR_R(dw); \
103 (col).g = D3DCOLOR_G(dw); \
104 (col).b = D3DCOLOR_B(dw); \
105 (col).a = D3DCOLOR_A(dw);
107 #define D3DCOLORTOVECTOR4(dw, vec) \
108 (vec).x = D3DCOLOR_R(dw); \
109 (vec).y = D3DCOLOR_G(dw); \
110 (vec).z = D3DCOLOR_B(dw); \
111 (vec).w = D3DCOLOR_A(dw);
113 #define D3DCOLORTOGLFLOAT4(dw, vec) \
114 (vec)[0] = D3DCOLOR_R(dw); \
115 (vec)[1] = D3DCOLOR_G(dw); \
116 (vec)[2] = D3DCOLOR_B(dw); \
117 (vec)[3] = D3DCOLOR_A(dw);
120 * State Block for Begin/End/Capture/Create/Apply State Block
121 * Note: Very long winded but I do not believe gl Lists will
122 * resolve everything we need, so doing it manually for now
124 typedef struct SAVEDSTATES
{
125 BOOL lightEnable
[MAX_ACTIVE_LIGHTS
];
127 BOOL lights
[MAX_ACTIVE_LIGHTS
];
129 BOOL stream_source
[MAX_STREAMS
];
131 BOOL transform
[HIGHEST_TRANSFORMSTATE
];
134 BOOL vertexShaderConstant
;
135 BOOL vertexShaderDecl
;
137 BOOL pixelShaderConstant
;
138 BOOL renderstate
[HIGHEST_RENDER_STATE
];
139 BOOL texture_state
[8][HIGHEST_TEXTURE_STATE
];
140 BOOL clipplane
[MAX_CLIPPLANES
];
143 typedef struct D3DSHADERVECTORF
{
150 typedef struct D3DSHADERVECTORI
{
157 /* ===========================================================================
158 The interfactes themselves
159 =========================================================================== */
165 /*****************************************************************************
166 * Predeclare the interface implementation structures
168 extern ICOM_VTABLE(IDirect3D9
) Direct3D9_Vtbl
;
170 /*****************************************************************************
171 * IDirect3D implementation structure
173 struct IDirect3D9Impl
175 /* IUnknown fields */
176 ICOM_VFIELD(IDirect3D9
);
179 /* IDirect3D9 fields */
186 extern HRESULT WINAPI
IDirect3D9Impl_QueryInterface(LPDIRECT3D9 iface
,REFIID refiid
,LPVOID
*obj
);
187 extern ULONG WINAPI
IDirect3D9Impl_AddRef(LPDIRECT3D9 iface
);
188 extern ULONG WINAPI
IDirect3D9Impl_Release(LPDIRECT3D9 iface
);
191 extern HRESULT WINAPI
IDirect3D9Impl_RegisterSoftwareDevice(LPDIRECT3D9 iface
, void* pInitializeFunction
);
192 extern UINT WINAPI
IDirect3D9Impl_GetAdapterCount(LPDIRECT3D9 iface
);
193 extern HRESULT WINAPI
IDirect3D9Impl_GetAdapterIdentifier(LPDIRECT3D9 iface
, UINT Adapter
, DWORD Flags
, D3DADAPTER_IDENTIFIER9
* pIdentifier
);
194 extern UINT WINAPI
IDirect3D9Impl_GetAdapterModeCount(LPDIRECT3D9 iface
, UINT Adapter
, D3DFORMAT Format
);
195 extern HRESULT WINAPI
IDirect3D9Impl_EnumAdapterModes(LPDIRECT3D9 iface
, UINT Adapter
, D3DFORMAT Format
, UINT Mode
, D3DDISPLAYMODE
* pMode
);
196 extern HRESULT WINAPI
IDirect3D9Impl_GetAdapterDisplayMode(LPDIRECT3D9 iface
, UINT Adapter
, D3DDISPLAYMODE
* pMode
);
197 extern HRESULT WINAPI
IDirect3D9Impl_CheckDeviceType(LPDIRECT3D9 iface
, UINT Adapter
, D3DDEVTYPE CheckType
, D3DFORMAT DisplayFormat
, D3DFORMAT BackBufferFormat
, BOOL Windowed
);
198 extern HRESULT WINAPI
IDirect3D9Impl_CheckDeviceFormat(LPDIRECT3D9 iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT AdapterFormat
, DWORD Usage
, D3DRESOURCETYPE RType
, D3DFORMAT CheckFormat
);
199 extern HRESULT WINAPI
IDirect3D9Impl_CheckDeviceMultiSampleType(LPDIRECT3D9 iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT SurfaceFormat
, BOOL Windowed
, D3DMULTISAMPLE_TYPE MultiSampleType
, DWORD
* pQualityLevels
);
200 extern HRESULT WINAPI
IDirect3D9Impl_CheckDepthStencilMatch(LPDIRECT3D9 iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT AdapterFormat
, D3DFORMAT RenderTargetFormat
, D3DFORMAT DepthStencilFormat
);
201 extern HRESULT WINAPI
IDirect3D9Impl_CheckDeviceFormatConversion(LPDIRECT3D9 iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT SourceFormat
, D3DFORMAT TargetFormat
);
202 extern HRESULT WINAPI
IDirect3D9Impl_GetDeviceCaps(LPDIRECT3D9 iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, D3DCAPS9
* pCaps
);
203 extern HMONITOR WINAPI
IDirect3D9Impl_GetAdapterMonitor(LPDIRECT3D9 iface
, UINT Adapter
);
204 extern HRESULT WINAPI
IDirect3D9Impl_CreateDevice(LPDIRECT3D9 iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, HWND hFocusWindow
, DWORD BehaviorFlags
, D3DPRESENT_PARAMETERS
* pPresentationParameters
, IDirect3DDevice9
** ppReturnedDeviceInterface
);
206 /* ---------------- */
207 /* IDirect3DDevice9 */
208 /* ---------------- */
210 /*****************************************************************************
211 * Predeclare the interface implementation structures
213 extern ICOM_VTABLE(IDirect3DDevice9
) Direct3DDevice9_Vtbl
;
215 /*****************************************************************************
216 * IDirect3DDevice9 implementation structure
218 struct IDirect3DDevice9Impl
220 /* IUnknown fields */
221 ICOM_VFIELD(IDirect3DDevice9
);
224 /* IDirect3DDevice9 fields */
225 IDirect3D9Impl
*direct3d
;
227 IDirect3DSurface9Impl
*frontBuffer
;
228 IDirect3DSurface9Impl
*backBuffer
;
229 IDirect3DSurface9Impl
*depthStencilBuffer
;
231 IDirect3DSurface9Impl
*renderTarget
;
232 IDirect3DSurface9Impl
*stencilBufferTarget
;
234 D3DPRESENT_PARAMETERS PresentParms
;
235 D3DDEVICE_CREATION_PARAMETERS CreateParms
;
245 /* State block related */
246 BOOL isRecordingState
;
247 IDirect3DStateBlock9Impl
*StateBlock
;
248 IDirect3DStateBlock9Impl
*UpdateStateBlock
;
250 /* Other required values */
251 float lightPosn
[MAX_ACTIVE_LIGHTS
][4];
252 float lightDirn
[MAX_ACTIVE_LIGHTS
][4];
254 /* palettes texture management */
255 PALETTEENTRY palettes
[MAX_PALETTES
][256];
261 D3DMATRIX lastWorld0
;
262 D3DMATRIX lastTexTrans
[8];
267 XVisualInfo *visInfo;
269 GLXContext render_ctx;
275 /* OpenGL Extension related */
277 /* Cursor management */
284 UINT dummyTextureName
[8];
288 extern HRESULT WINAPI
IDirect3DDevice9Impl_QueryInterface(LPDIRECT3DDEVICE9 iface
, REFIID refiid
, LPVOID
*obj
);
289 extern ULONG WINAPI
IDirect3DDevice9Impl_AddRef(LPDIRECT3DDEVICE9 iface
);
290 extern ULONG WINAPI
IDirect3DDevice9Impl_Release(LPDIRECT3DDEVICE9 iface
);
292 /* IDirect3DDevice9: */
293 extern HRESULT WINAPI
IDirect3DDevice9Impl_TestCooperativeLevel(LPDIRECT3DDEVICE9 iface
);
294 extern UINT WINAPI
IDirect3DDevice9Impl_GetAvailableTextureMem(LPDIRECT3DDEVICE9 iface
);
295 extern HRESULT WINAPI
IDirect3DDevice9Impl_EvictManagedRessources(LPDIRECT3DDEVICE9 iface
);
296 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetDirect3D(LPDIRECT3DDEVICE9 iface
, IDirect3D9
** ppD3D9
);
297 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetDeviceCaps(LPDIRECT3DDEVICE9 iface
, D3DCAPS9
* pCaps
);
298 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetDisplayMode(LPDIRECT3DDEVICE9 iface
, UINT iSwapChain
, D3DDISPLAYMODE
* pMode
);
299 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetCreationParameters(LPDIRECT3DDEVICE9 iface
, D3DDEVICE_CREATION_PARAMETERS
* pParameters
);
300 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetCursorProperties(LPDIRECT3DDEVICE9 iface
, UINT XHotSpot
, UINT YHotSpot
, IDirect3DSurface9
* pCursorBitmap
);
301 extern void WINAPI
IDirect3DDevice9Impl_SetCursorPosition(LPDIRECT3DDEVICE9 iface
, int XScreenSpace
, int YScreenSpace
, DWORD Flags
);
302 extern BOOL WINAPI
IDirect3DDevice9Impl_ShowCursor(LPDIRECT3DDEVICE9 iface
, BOOL bShow
);
303 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateAdditionalSwapChain(LPDIRECT3DDEVICE9 iface
, D3DPRESENT_PARAMETERS
* pPresentationParameters
, IDirect3DSwapChain9
** pSwapChain
);
304 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetSwapChain(LPDIRECT3DDEVICE9 iface
, UINT iSwapChain
, IDirect3DSwapChain9
** pSwapChain
);
305 extern UINT WINAPI
IDirect3DDevice9Impl_GetNumberOfSwapChains(LPDIRECT3DDEVICE9 iface
);
306 extern HRESULT WINAPI
IDirect3DDevice9Impl_Reset(LPDIRECT3DDEVICE9 iface
, D3DPRESENT_PARAMETERS
* pPresentationParameters
);
307 extern HRESULT WINAPI
IDirect3DDevice9Impl_Present(LPDIRECT3DDEVICE9 iface
, CONST RECT
* pSourceRect
, CONST RECT
* pDestRect
, HWND hDestWindowOverride
, CONST RGNDATA
* pDirtyRegion
);
308 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetBackBuffer(LPDIRECT3DDEVICE9 iface
, UINT iSwapChain
, UINT BackBuffer
, D3DBACKBUFFER_TYPE Type
, IDirect3DSurface9
** ppBackBuffer
);
309 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetRasterStatus(LPDIRECT3DDEVICE9 iface
, UINT iSwapChain
, D3DRASTER_STATUS
* pRasterStatus
);
310 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetDialogBoxMode(LPDIRECT3DDEVICE9 iface
, BOOL bEnableDialogs
);
311 extern void WINAPI
IDirect3DDevice9Impl_SetGammaRamp(LPDIRECT3DDEVICE9 iface
, UINT iSwapChain
, DWORD Flags
, CONST D3DGAMMARAMP
* pRamp
);
312 extern void WINAPI
IDirect3DDevice9Impl_GetGammaRamp(LPDIRECT3DDEVICE9 iface
, UINT iSwapChain
, D3DGAMMARAMP
* pRamp
);
313 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateTexture(LPDIRECT3DDEVICE9 iface
, UINT Width
, UINT Height
, UINT Levels
, DWORD Usage
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DTexture9
** ppTexture
, HANDLE
* pSharedHandle
);
314 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateVolumeTexture(LPDIRECT3DDEVICE9 iface
, UINT Width
, UINT Height
, UINT Depth
, UINT Levels
, DWORD Usage
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DVolumeTexture9
** ppVolumeTexture
, HANDLE
* pSharedHandle
);
315 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateCubeTexture(LPDIRECT3DDEVICE9 iface
, UINT EdgeLength
, UINT Levels
, DWORD Usage
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DCubeTexture9
** ppCubeTexture
, HANDLE
* pSharedHandle
);
316 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateVertexBuffer(LPDIRECT3DDEVICE9 iface
, UINT Length
, DWORD Usage
, DWORD FVF
, D3DPOOL Pool
, IDirect3DVertexBuffer9
** ppVertexBuffer
, HANDLE
* pSharedHandle
);
317 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateIndexBuffer(LPDIRECT3DDEVICE9 iface
, UINT Length
, DWORD Usage
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DIndexBuffer9
** ppIndexBuffer
, HANDLE
* pSharedHandle
);
318 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateRenderTarget(LPDIRECT3DDEVICE9 iface
, UINT Width
, UINT Height
, D3DFORMAT Format
, D3DMULTISAMPLE_TYPE MultiSample
, DWORD MultisampleQuality
, BOOL Lockable
, IDirect3DSurface9
** ppSurface
, HANDLE
* pSharedHandle
);
319 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateDepthStencilSurface(LPDIRECT3DDEVICE9 iface
, UINT Width
, UINT Height
, D3DFORMAT Format
, D3DMULTISAMPLE_TYPE MultiSample
, DWORD MultisampleQuality
, BOOL Discard
, IDirect3DSurface9
** ppSurface
, HANDLE
* pSharedHandle
);
320 extern HRESULT WINAPI
IDirect3DDevice9Impl_UpdateSurface(LPDIRECT3DDEVICE9 iface
, IDirect3DSurface9
* pSourceSurface
, CONST RECT
* pSourceRect
, IDirect3DSurface9
* pDestinationSurface
, CONST POINT
* pDestPoint
);
321 extern HRESULT WINAPI
IDirect3DDevice9Impl_UpdateTexture(LPDIRECT3DDEVICE9 iface
, IDirect3DBaseTexture9
* pSourceTexture
, IDirect3DBaseTexture9
* pDestinationTexture
);
322 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetRenderTargetData(LPDIRECT3DDEVICE9 iface
, IDirect3DSurface9
* pRenderTarget
, IDirect3DSurface9
* pDestSurface
);
323 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetFrontBufferData(LPDIRECT3DDEVICE9 iface
, UINT iSwapChain
, IDirect3DSurface9
* pDestSurface
);
324 extern HRESULT WINAPI
IDirect3DDevice9Impl_StretchRects(LPDIRECT3DDEVICE9 iface
, IDirect3DSurface9
* pSourceSurface
, CONST RECT
* pSourceRect
, IDirect3DSurface9
* pDestSurface
, CONST RECT
* pDestRect
, D3DTEXTUREFILTERTYPE Filter
);
325 extern HRESULT WINAPI
IDirect3DDevice9Impl_ColorFill(LPDIRECT3DDEVICE9 iface
, IDirect3DSurface9
* pSurface
, CONST RECT
* pRect
, D3DCOLOR color
);
326 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateOffscreenPlainSurface(LPDIRECT3DDEVICE9 iface
, UINT Width
, UINT Height
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DSurface9
** ppSurface
, HANDLE
* pSharedHandle
);
327 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetRenderTarget(LPDIRECT3DDEVICE9 iface
, DWORD RenderTargetIndex
, IDirect3DSurface9
* pRenderTarget
);
328 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetRenderTarget(LPDIRECT3DDEVICE9 iface
, DWORD RenderTargetIndex
, IDirect3DSurface9
** ppRenderTarget
);
329 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetDepthStencilSurface(LPDIRECT3DDEVICE9 iface
, IDirect3DSurface9
* pNewZStencilSurface
);
330 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetDepthStencilSurface(LPDIRECT3DDEVICE9 iface
, IDirect3DSurface9
** ppZStencilSurface
);
331 extern HRESULT WINAPI
IDirect3DDevice9Impl_BeginScene(LPDIRECT3DDEVICE9 iface
);
332 extern HRESULT WINAPI
IDirect3DDevice9Impl_EndScene(LPDIRECT3DDEVICE9 iface
);
333 extern HRESULT WINAPI
IDirect3DDevice9Impl_Clear(LPDIRECT3DDEVICE9 iface
, DWORD Count
, CONST D3DRECT
* pRects
, DWORD Flags
, D3DCOLOR Color
, float Z
, DWORD Stencil
);
334 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetTransform(LPDIRECT3DDEVICE9 iface
, D3DTRANSFORMSTATETYPE State
, CONST D3DMATRIX
* pMatrix
);
335 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetTransform(LPDIRECT3DDEVICE9 iface
, D3DTRANSFORMSTATETYPE State
, D3DMATRIX
* pMatrix
);
336 extern HRESULT WINAPI
IDirect3DDevice9Impl_MultiplyTransform(LPDIRECT3DDEVICE9 iface
, D3DTRANSFORMSTATETYPE State
, CONST D3DMATRIX
* pMatrix
);
337 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetViewport(LPDIRECT3DDEVICE9 iface
, CONST D3DVIEWPORT9
* pViewport
);
338 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetViewport(LPDIRECT3DDEVICE9 iface
, D3DVIEWPORT9
* pViewport
);
339 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetMaterial(LPDIRECT3DDEVICE9 iface
, CONST D3DMATERIAL9
* pMaterial
);
340 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetMaterial(LPDIRECT3DDEVICE9 iface
, D3DMATERIAL9
* pMaterial
);
341 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetLight(LPDIRECT3DDEVICE9 iface
, DWORD Index
, CONST D3DLIGHT9
* pLight
);
342 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetLight(LPDIRECT3DDEVICE9 iface
, DWORD Index
, D3DLIGHT9
* pLight
);
343 extern HRESULT WINAPI
IDirect3DDevice9Impl_LightEnable(LPDIRECT3DDEVICE9 iface
, DWORD Index
, BOOL Enable
);
344 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetLightEnable(LPDIRECT3DDEVICE9 iface
, DWORD Index
, BOOL
* pEnable
);
345 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetClipPlane(LPDIRECT3DDEVICE9 iface
, DWORD Index
, CONST
float* pPlane
);
346 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetClipPlane(LPDIRECT3DDEVICE9 iface
, DWORD Index
, float* pPlane
);
347 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetRenderState(LPDIRECT3DDEVICE9 iface
, D3DRENDERSTATETYPE State
, DWORD Value
);
348 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetRenderState(LPDIRECT3DDEVICE9 iface
, D3DRENDERSTATETYPE State
, DWORD
* pValue
);
349 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateStateBlock(LPDIRECT3DDEVICE9 iface
, D3DSTATEBLOCKTYPE Type
, IDirect3DStateBlock9
** ppSB
);
350 extern HRESULT WINAPI
IDirect3DDevice9Impl_BeginStateBlock(LPDIRECT3DDEVICE9 iface
);
351 extern HRESULT WINAPI
IDirect3DDevice9Impl_EndStateBlock(LPDIRECT3DDEVICE9 iface
, IDirect3DStateBlock9
** ppSB
);
352 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetClipStatus(LPDIRECT3DDEVICE9 iface
, CONST D3DCLIPSTATUS9
* pClipStatus
);
353 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetClipStatus(LPDIRECT3DDEVICE9 iface
, D3DCLIPSTATUS9
* pClipStatus
);
354 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetTexture(LPDIRECT3DDEVICE9 iface
, DWORD Stage
, IDirect3DBaseTexture9
** ppTexture
);
355 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetTexture(LPDIRECT3DDEVICE9 iface
, DWORD Stage
, IDirect3DBaseTexture9
* pTexture
);
356 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetTextureStageState(LPDIRECT3DDEVICE9 iface
, DWORD Stage
, D3DTEXTURESTAGESTATETYPE Type
, DWORD
* pValue
);
357 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetTextureStageState(LPDIRECT3DDEVICE9 iface
, DWORD Stage
, D3DTEXTURESTAGESTATETYPE Type
, DWORD Value
);
358 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetSamplerState(LPDIRECT3DDEVICE9 iface
, DWORD Sampler
, D3DSAMPLERSTATETYPE Type
, DWORD
* pValue
);
359 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetSamplerState(LPDIRECT3DDEVICE9 iface
, DWORD Sampler
, D3DSAMPLERSTATETYPE Type
, DWORD Value
);
360 extern HRESULT WINAPI
IDirect3DDevice9Impl_ValidateDevice(LPDIRECT3DDEVICE9 iface
, DWORD
* pNumPasses
);
361 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetPaletteEntries(LPDIRECT3DDEVICE9 iface
, UINT PaletteNumber
, CONST PALETTEENTRY
* pEntries
);
362 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetPaletteEntries(LPDIRECT3DDEVICE9 iface
, UINT PaletteNumber
, PALETTEENTRY
* pEntries
);
363 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetCurrentTexturePalette(LPDIRECT3DDEVICE9 iface
, UINT PaletteNumber
);
364 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetCurrentTexturePalette(LPDIRECT3DDEVICE9 iface
, UINT
*PaletteNumber
);
365 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetScissorRect(LPDIRECT3DDEVICE9 iface
, CONST RECT
* pRect
);
366 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetScissorRect(LPDIRECT3DDEVICE9 iface
, RECT
* pRect
);
367 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetSoftwareVertexProcessing(LPDIRECT3DDEVICE9 iface
, BOOL bSoftware
);
368 extern BOOL WINAPI
IDirect3DDevice9Impl_GetSoftwareVertexProcessing(LPDIRECT3DDEVICE9 iface
);
369 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetNPatchMode(LPDIRECT3DDEVICE9 iface
, float nSegments
);
370 extern float WINAPI
IDirect3DDevice9Impl_GetNPatchMode(LPDIRECT3DDEVICE9 iface
);
371 extern HRESULT WINAPI
IDirect3DDevice9Impl_DrawPrimitive(LPDIRECT3DDEVICE9 iface
, D3DPRIMITIVETYPE PrimitiveType
, UINT StartVertex
, UINT PrimitiveCount
);
372 extern HRESULT WINAPI
IDirect3DDevice9Impl_DrawIndexedPrimitive(LPDIRECT3DDEVICE9 iface
, D3DPRIMITIVETYPE
, INT BaseVertexIndex
, UINT MinVertexIndex
, UINT NumVertices
, UINT startIndex
, UINT primCount
);
373 extern HRESULT WINAPI
IDirect3DDevice9Impl_DrawPrimitiveUP(LPDIRECT3DDEVICE9 iface
, D3DPRIMITIVETYPE PrimitiveType
, UINT PrimitiveCount
, CONST
void* pVertexStreamZeroData
, UINT VertexStreamZeroStride
);
374 extern HRESULT WINAPI
IDirect3DDevice9Impl_DrawIndexedPrimitiveUP(LPDIRECT3DDEVICE9 iface
, D3DPRIMITIVETYPE PrimitiveType
, UINT MinVertexIndex
, UINT NumVertices
, UINT PrimitiveCount
, CONST
void* pIndexData
, D3DFORMAT IndexDataFormat
, CONST
void* pVertexStreamZeroData
, UINT VertexStreamZeroStride
);
375 extern HRESULT WINAPI
IDirect3DDevice9Impl_ProcessVertices(LPDIRECT3DDEVICE9 iface
, UINT SrcStartIndex
, UINT DestIndex
, UINT VertexCount
, IDirect3DVertexBuffer9
* pDestBuffer
, IDirect3DVertexDeclaration9
* pVertexDecl
, DWORD Flags
);
376 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateVertexDeclaration(LPDIRECT3DDEVICE9 iface
, CONST D3DVERTEXELEMENT9
* pVertexElements
, IDirect3DVertexDeclaration9
** ppDecl
);
377 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetVertexDeclaration(LPDIRECT3DDEVICE9 iface
, IDirect3DVertexDeclaration9
* pDecl
);
378 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetVertexDeclaration(LPDIRECT3DDEVICE9 iface
, IDirect3DVertexDeclaration9
** ppDecl
);
379 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetFVF(LPDIRECT3DDEVICE9 iface
, DWORD FVF
);
380 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetFVF(LPDIRECT3DDEVICE9 iface
, DWORD
* pFVF
);
381 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateVertexShader(LPDIRECT3DDEVICE9 iface
, CONST DWORD
* pFunction
, IDirect3DVertexShader9
** ppShader
);
382 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetVertexShader(LPDIRECT3DDEVICE9 iface
, IDirect3DVertexShader9
* pShader
);
383 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetVertexShader(LPDIRECT3DDEVICE9 iface
, IDirect3DVertexShader9
** ppShader
);
384 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetVertexShaderConstantF(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, CONST
float* pConstantData
, UINT Vector4fCount
);
385 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetVertexShaderConstantF(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, float* pConstantData
, UINT Vector4fCount
);
386 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetVertexShaderConstantI(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, CONST
int* pConstantData
, UINT Vector4iCount
);
387 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetVertexShaderConstantI(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, int* pConstantData
, UINT Vector4iCount
);
388 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetVertexShaderConstantB(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, CONST BOOL
* pConstantData
, UINT BoolCount
);
389 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetVertexShaderConstantB(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, BOOL
* pConstantData
, UINT BoolCount
);
390 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetStreamSource(LPDIRECT3DDEVICE9 iface
, UINT StreamNumber
, IDirect3DVertexBuffer9
* pStreamData
, UINT OffsetInBytes
, UINT Stride
);
391 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetStreamSource(LPDIRECT3DDEVICE9 iface
, UINT StreamNumber
, IDirect3DVertexBuffer9
** ppStreamData
, UINT
* OffsetInBytes
, UINT
* pStride
);
392 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetStreamSourceFreq(LPDIRECT3DDEVICE9 iface
, UINT StreamNumber
, UINT Divider
);
393 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetStreamSourceFreq(LPDIRECT3DDEVICE9 iface
, UINT StreamNumber
, UINT
* Divider
);
394 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetIndices(LPDIRECT3DDEVICE9 iface
, IDirect3DIndexBuffer9
* pIndexData
);
395 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetIndices(LPDIRECT3DDEVICE9 iface
, IDirect3DIndexBuffer9
** ppIndexData
);
396 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreatePixelShader(LPDIRECT3DDEVICE9 iface
, CONST DWORD
* pFunction
, IDirect3DPixelShader9
** ppShader
);
397 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetPixelShader(LPDIRECT3DDEVICE9 iface
, IDirect3DPixelShader9
* pShader
);
398 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetPixelShader(LPDIRECT3DDEVICE9 iface
, IDirect3DPixelShader9
** ppShader
);
399 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetPixelShaderConstantF(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, CONST
float* pConstantData
, UINT Vector4fCount
);
400 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetPixelShaderConstantF(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, float* pConstantData
, UINT Vector4fCount
);
401 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetPixelShaderConstantI(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, CONST
int* pConstantData
, UINT Vector4iCount
);
402 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetPixelShaderConstantI(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, int* pConstantData
, UINT Vector4iCount
);
403 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetPixelShaderConstantB(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, CONST BOOL
* pConstantData
, UINT BoolCount
);
404 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetPixelShaderConstantB(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, BOOL
* pConstantData
, UINT BoolCount
);
405 extern HRESULT WINAPI
IDirect3DDevice9Impl_DrawRectPatch(LPDIRECT3DDEVICE9 iface
, UINT Handle
, CONST
float* pNumSegs
, CONST D3DRECTPATCH_INFO
* pRectPatchInfo
);
406 extern HRESULT WINAPI
IDirect3DDevice9Impl_DrawTriPatch(LPDIRECT3DDEVICE9 iface
, UINT Handle
, CONST
float* pNumSegs
, CONST D3DTRIPATCH_INFO
* pTriPatchInfo
);
407 extern HRESULT WINAPI
IDirect3DDevice9Impl_DeletePatch(LPDIRECT3DDEVICE9 iface
, UINT Handle
);
408 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateQuery(LPDIRECT3DDEVICE9 iface
, D3DQUERYTYPE Type
, IDirect3DQuery9
** ppQuery
);
411 /* ---------------- */
412 /* IDirect3DVolume9 */
413 /* ---------------- */
415 /*****************************************************************************
416 * Predeclare the interface implementation structures
418 extern ICOM_VTABLE(IDirect3DVolume9
) Direct3DVolume9_Vtbl
;
420 /*****************************************************************************
421 * IDirect3DVolume9 implementation structure
423 struct IDirect3DVolume9Impl
425 /* IUnknown fields */
426 ICOM_VFIELD(IDirect3DVolume9
);
429 /* IDirect3DVolume9 fields */
430 IDirect3DDevice9Impl
*Device
;
431 D3DRESOURCETYPE ResourceType
;
434 D3DVOLUME_DESC myDesc
;
435 BYTE
*allocatedMemory
;
447 extern HRESULT WINAPI
IDirect3DVolume9Impl_QueryInterface(LPDIRECT3DVOLUME9 iface
, REFIID refiid
, LPVOID
* obj
);
448 extern ULONG WINAPI
IDirect3DVolume9Impl_AddRef(LPDIRECT3DVOLUME9 iface
);
449 extern ULONG WINAPI
IDirect3DVolume9Impl_Release(LPDIRECT3DVOLUME9 iface
);
451 /* IDirect3DVolume9: */
452 extern HRESULT WINAPI
IDirect3DVolume9Impl_GetDevice(LPDIRECT3DVOLUME9 iface
, IDirect3DDevice9
** ppDevice
);
453 extern HRESULT WINAPI
IDirect3DVolume9Impl_SetPrivateData(LPDIRECT3DVOLUME9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
454 extern HRESULT WINAPI
IDirect3DVolume9Impl_GetPrivateData(LPDIRECT3DVOLUME9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
455 extern HRESULT WINAPI
IDirect3DVolume9Impl_FreePrivateData(LPDIRECT3DVOLUME9 iface
, REFGUID refguid
);
456 extern HRESULT WINAPI
IDirect3DVolume9Impl_GetContainer(LPDIRECT3DVOLUME9 iface
, REFIID riid
, void** ppContainer
);
457 extern HRESULT WINAPI
IDirect3DVolume9Impl_GetDesc(LPDIRECT3DVOLUME9 iface
, D3DVOLUME_DESC
* pDesc
);
458 extern HRESULT WINAPI
IDirect3DVolume9Impl_LockBox(LPDIRECT3DVOLUME9 iface
, D3DLOCKED_BOX
* pLockedVolume
, CONST D3DBOX
* pBox
, DWORD Flags
);
459 extern HRESULT WINAPI
IDirect3DVolume9Impl_UnlockBox(LPDIRECT3DVOLUME9 iface
);
462 /* ------------------- */
463 /* IDirect3DSwapChain9 */
464 /* ------------------- */
466 /*****************************************************************************
467 * Predeclare the interface implementation structures
469 extern ICOM_VTABLE(IDirect3DSwapChain9
) Direct3DSwapChain9_Vtbl
;
471 /*****************************************************************************
472 * IDirect3DSwapChain9 implementation structure
474 struct IDirect3DSwapChain9Impl
476 /* IUnknown fields */
477 ICOM_VFIELD(IDirect3DSwapChain9
);
480 /* IDirect3DSwapChain9 fields */
481 IDirect3DDevice9Impl
*Device
;
482 IDirect3DSurface9Impl
*frontBuffer
;
483 IDirect3DSurface9Impl
*backBuffer
;
484 IDirect3DSurface9Impl
*depthStencilBuffer
;
485 D3DPRESENT_PARAMETERS PresentParms
;
489 extern HRESULT WINAPI
IDirect3DSwapChain9Impl_QueryInterface(LPDIRECT3DSWAPCHAIN9 iface
, REFIID refiid
, LPVOID
* obj
);
490 extern ULONG WINAPI
IDirect3DSwapChain9Impl_AddRef(LPDIRECT3DSWAPCHAIN9 iface
);
491 extern ULONG WINAPI
IDirect3DSwapChain9Impl_Release(LPDIRECT3DSWAPCHAIN9 iface
);
493 /* IDirect3DSwapChain9: */
494 extern HRESULT WINAPI
IDirect3DSwapChain9Impl_Present(LPDIRECT3DSWAPCHAIN9 iface
, CONST RECT
* pSourceRect
, CONST RECT
* pDestRect
, HWND hDestWindowOverride
, CONST RGNDATA
* pDirtyRegion
, DWORD dwFlags
);
495 extern HRESULT WINAPI
IDirect3DSwapChain9Impl_GetFrontBufferData(LPDIRECT3DSWAPCHAIN9 iface
, IDirect3DSurface9
* pDestSurface
);
496 extern HRESULT WINAPI
IDirect3DSwapChain9Impl_GetBackBuffer(LPDIRECT3DSWAPCHAIN9 iface
, UINT iBackBuffer
, D3DBACKBUFFER_TYPE Type
, IDirect3DSurface9
** ppBackBuffer
);
497 extern HRESULT WINAPI
IDirect3DSwapChain9Impl_GetRasterStatus(LPDIRECT3DSWAPCHAIN9 iface
, D3DRASTER_STATUS
* pRasterStatus
);
498 extern HRESULT WINAPI
IDirect3DSwapChain9Impl_GetDisplayMode(LPDIRECT3DSWAPCHAIN9 iface
, D3DDISPLAYMODE
* pMode
);
499 extern HRESULT WINAPI
IDirect3DSwapChain9Impl_GetDevice(LPDIRECT3DSWAPCHAIN9 iface
, IDirect3DDevice9
** ppDevice
);
500 extern HRESULT WINAPI
IDirect3DSwapChain9Impl_GetPresentParameters(LPDIRECT3DSWAPCHAIN9 iface
, D3DPRESENT_PARAMETERS
* pPresentationParameters
);
503 /* ------------------ */
504 /* IDirect3DResource9 */
505 /* ------------------ */
507 /*****************************************************************************
508 * Predeclare the interface implementation structures
510 extern ICOM_VTABLE(IDirect3DResource9
) Direct3DResource9_Vtbl
;
512 /*****************************************************************************
513 * IDirect3DResource9 implementation structure
515 struct IDirect3DResource9Impl
517 /* IUnknown fields */
518 ICOM_VFIELD(IDirect3DResource9
);
521 /* IDirect3DResource9 fields */
522 IDirect3DDevice9Impl
*Device
;
523 D3DRESOURCETYPE ResourceType
;
527 extern HRESULT WINAPI
IDirect3DResource9Impl_QueryInterface(LPDIRECT3DRESOURCE9 iface
,REFIID refiid
,LPVOID
*obj
);
528 extern ULONG WINAPI
IDirect3DResource9Impl_AddRef(LPDIRECT3DRESOURCE9 iface
);
529 extern ULONG WINAPI
IDirect3DResource9Impl_Release(LPDIRECT3DRESOURCE9 iface
);
531 /* IDirect3DResource9: */
532 extern HRESULT WINAPI
IDirect3DResource9Impl_GetDevice(LPDIRECT3DRESOURCE9 iface
, IDirect3DDevice9
** ppDevice
);
533 extern HRESULT WINAPI
IDirect3DResource9Impl_SetPrivateData(LPDIRECT3DRESOURCE9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
534 extern HRESULT WINAPI
IDirect3DResource9Impl_GetPrivateData(LPDIRECT3DRESOURCE9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
535 extern HRESULT WINAPI
IDirect3DResource9Impl_FreePrivateData(LPDIRECT3DRESOURCE9 iface
, REFGUID refguid
);
536 extern DWORD WINAPI
IDirect3DResource9Impl_SetPriority(LPDIRECT3DRESOURCE9 iface
, DWORD PriorityNew
);
537 extern DWORD WINAPI
IDirect3DResource9Impl_GetPriority(LPDIRECT3DRESOURCE9 iface
);
538 extern void WINAPI
IDirect3DResource9Impl_PreLoad(LPDIRECT3DRESOURCE9 iface
);
539 extern D3DRESOURCETYPE WINAPI
IDirect3DResource9Impl_GetType(LPDIRECT3DRESOURCE9 iface
);
542 /* ----------------- */
543 /* IDirect3DSurface9 */
544 /* ----------------- */
546 /*****************************************************************************
547 * Predeclare the interface implementation structures
549 extern ICOM_VTABLE(IDirect3DSurface9
) Direct3DSurface9_Vtbl
;
551 /*****************************************************************************
552 * IDirect3DSurface9 implementation structure
554 struct IDirect3DSurface9Impl
556 /* IUnknown fields */
557 ICOM_VFIELD(IDirect3DSurface9
);
560 /* IDirect3DResource9 fields */
561 IDirect3DDevice9Impl
*Device
;
562 D3DRESOURCETYPE ResourceType
;
564 /* IDirect3DSurface9 fields */
566 D3DSURFACE_DESC myDesc
;
567 BYTE
*allocatedMemory
;
579 extern HRESULT WINAPI
IDirect3DSurface9Impl_QueryInterface(LPDIRECT3DSURFACE9 iface
, REFIID refiid
, LPVOID
* obj
);
580 extern ULONG WINAPI
IDirect3DSurface9Impl_AddRef(LPDIRECT3DSURFACE9 iface
);
581 extern ULONG WINAPI
IDirect3DSurface9Impl_Release(LPDIRECT3DSURFACE9 iface
);
583 /* IDirect3DSurface9: (Inherited from IDirect3DResource9) */
584 extern HRESULT WINAPI
IDirect3DSurface9Impl_GetDevice(LPDIRECT3DSURFACE9 iface
, IDirect3DDevice9
** ppDevice
);
585 extern HRESULT WINAPI
IDirect3DSurface9Impl_SetPrivateData(LPDIRECT3DSURFACE9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
586 extern HRESULT WINAPI
IDirect3DSurface9Impl_GetPrivateData(LPDIRECT3DSURFACE9 iface
, REFGUID refguid
, void* pData
,DWORD
* pSizeOfData
);
587 extern HRESULT WINAPI
IDirect3DSurface9Impl_FreePrivateData(LPDIRECT3DSURFACE9 iface
, REFGUID refguid
);
588 extern DWORD WINAPI
IDirect3DSurface9Impl_SetPriority(LPDIRECT3DSURFACE9 iface
, DWORD PriorityNew
);
589 extern DWORD WINAPI
IDirect3DSurface9Impl_GetPriority(LPDIRECT3DSURFACE9 iface
);
590 extern void WINAPI
IDirect3DSurface9Impl_PreLoad(LPDIRECT3DSURFACE9 iface
);
591 extern D3DRESOURCETYPE WINAPI
IDirect3DSurface9Impl_GetType(LPDIRECT3DSURFACE9 iface
);
593 /* IDirect3DSurface9: */
594 extern HRESULT WINAPI
IDirect3DSurface9Impl_GetContainer(LPDIRECT3DSURFACE9 iface
, REFIID riid
, void** ppContainer
);
595 extern HRESULT WINAPI
IDirect3DSurface9Impl_GetDesc(LPDIRECT3DSURFACE9 iface
, D3DSURFACE_DESC
*pDesc
);
596 extern HRESULT WINAPI
IDirect3DSurface9Impl_LockRect(LPDIRECT3DSURFACE9 iface
, D3DLOCKED_RECT
* pLockedRect
, CONST RECT
* pRect
, DWORD Flags
);
597 extern HRESULT WINAPI
IDirect3DSurface9Impl_UnlockRect(LPDIRECT3DSURFACE9 iface
);
598 extern HRESULT WINAPI
IDirect3DSurface9Impl_GetDC(LPDIRECT3DSURFACE9 iface
, HDC
* phdc
);
599 extern HRESULT WINAPI
IDirect3DSurface9Impl_ReleaseDC(LPDIRECT3DSURFACE9 iface
, HDC hdc
);
602 /* ---------------------- */
603 /* IDirect3DVertexBuffer9 */
604 /* ---------------------- */
606 /*****************************************************************************
607 * Predeclare the interface implementation structures
609 extern ICOM_VTABLE(IDirect3DVertexBuffer9
) Direct3DVertexBuffer9_Vtbl
;
611 /*****************************************************************************
612 * IDirect3DVertexBuffer9 implementation structure
614 struct IDirect3DVertexBuffer9Impl
616 /* IUnknown fields */
617 ICOM_VFIELD(IDirect3DVertexBuffer9
);
620 /* IDirect3DResource9 fields */
621 IDirect3DDevice9Impl
*Device
;
622 D3DRESOURCETYPE ResourceType
;
624 /* IDirect3DVertexBuffer9 fields */
625 BYTE
*allocatedMemory
;
626 D3DVERTEXBUFFER_DESC myDesc
;
630 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_QueryInterface(LPDIRECT3DVERTEXBUFFER9 iface
,REFIID refiid
,LPVOID
*obj
);
631 extern ULONG WINAPI
IDirect3DVertexBuffer9Impl_AddRef(LPDIRECT3DVERTEXBUFFER9 iface
);
632 extern ULONG WINAPI
IDirect3DVertexBuffer9Impl_Release(LPDIRECT3DVERTEXBUFFER9 iface
);
634 /* IDirect3DVertexBuffer9: (Inherited from IDirect3DResource9) */
635 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_GetDevice(LPDIRECT3DVERTEXBUFFER9 iface
, IDirect3DDevice9
** ppDevice
);
636 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_SetPrivateData(LPDIRECT3DVERTEXBUFFER9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
637 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_GetPrivateData(LPDIRECT3DVERTEXBUFFER9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
638 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_FreePrivateData(LPDIRECT3DVERTEXBUFFER9 iface
, REFGUID refguid
);
639 extern DWORD WINAPI
IDirect3DVertexBuffer9Impl_SetPriority(LPDIRECT3DVERTEXBUFFER9 iface
, DWORD PriorityNew
);
640 extern DWORD WINAPI
IDirect3DVertexBuffer9Impl_GetPriority(LPDIRECT3DVERTEXBUFFER9 iface
);
641 extern void WINAPI
IDirect3DVertexBuffer9Impl_PreLoad(LPDIRECT3DVERTEXBUFFER9 iface
);
642 extern D3DRESOURCETYPE WINAPI
IDirect3DVertexBuffer9Impl_GetType(LPDIRECT3DVERTEXBUFFER9 iface
);
644 /* IDirect3DVertexBuffer9: */
645 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_Lock(LPDIRECT3DVERTEXBUFFER9 iface
, UINT OffsetToLock
, UINT SizeToLock
, void** ppbData
, DWORD Flags
);
646 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_Unlock(LPDIRECT3DVERTEXBUFFER9 iface
);
647 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_GetDesc(LPDIRECT3DVERTEXBUFFER9 iface
, D3DVERTEXBUFFER_DESC
*pDesc
);
650 /* --------------------- */
651 /* IDirect3DIndexBuffer9 */
652 /* --------------------- */
654 /*****************************************************************************
655 * Predeclare the interface implementation structures
657 extern ICOM_VTABLE(IDirect3DIndexBuffer9
) Direct3DIndexBuffer9_Vtbl
;
659 /*****************************************************************************
660 * IDirect3DIndexBuffer9 implementation structure
662 struct IDirect3DIndexBuffer9Impl
664 /* IUnknown fields */
665 ICOM_VFIELD(IDirect3DIndexBuffer9
);
668 /* IDirect3DResource9 fields */
669 IDirect3DDevice9Impl
*Device
;
670 D3DRESOURCETYPE ResourceType
;
672 /* IDirect3DIndexBuffer9 fields */
673 void *allocatedMemory
;
674 D3DINDEXBUFFER_DESC myDesc
;
678 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_QueryInterface(LPDIRECT3DINDEXBUFFER9 iface
,REFIID refiid
,LPVOID
*obj
);
679 extern ULONG WINAPI
IDirect3DIndexBuffer9Impl_AddRef(LPDIRECT3DINDEXBUFFER9 iface
);
680 extern ULONG WINAPI
IDirect3DIndexBuffer9Impl_Release(LPDIRECT3DINDEXBUFFER9 iface
);
682 /* IDirect3DIndexBuffer9: (Inherited from IDirect3DResource9) */
683 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_GetDevice(LPDIRECT3DINDEXBUFFER9 iface
, IDirect3DDevice9
** ppDevice
);
684 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_SetPrivateData(LPDIRECT3DINDEXBUFFER9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
685 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_GetPrivateData(LPDIRECT3DINDEXBUFFER9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
686 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_FreePrivateData(LPDIRECT3DINDEXBUFFER9 iface
, REFGUID refguid
);
687 extern DWORD WINAPI
IDirect3DIndexBuffer9Impl_SetPriority(LPDIRECT3DINDEXBUFFER9 iface
, DWORD PriorityNew
);
688 extern DWORD WINAPI
IDirect3DIndexBuffer9Impl_GetPriority(LPDIRECT3DINDEXBUFFER9 iface
);
689 extern void WINAPI
IDirect3DIndexBuffer9Impl_PreLoad(LPDIRECT3DINDEXBUFFER9 iface
);
690 extern D3DRESOURCETYPE WINAPI
IDirect3DIndexBuffer9Impl_GetType(LPDIRECT3DINDEXBUFFER9 iface
);
692 /* IDirect3DIndexBuffer9: */
693 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_Lock(LPDIRECT3DINDEXBUFFER9 iface
, UINT OffsetToLock
, UINT SizeToLock
, void** ppbData
, DWORD Flags
);
694 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_Unlock(LPDIRECT3DINDEXBUFFER9 iface
);
695 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_GetDesc(LPDIRECT3DINDEXBUFFER9 iface
, D3DINDEXBUFFER_DESC
*pDesc
);
698 /* --------------------- */
699 /* IDirect3DBaseTexture9 */
700 /* --------------------- */
702 /*****************************************************************************
703 * Predeclare the interface implementation structures
705 extern ICOM_VTABLE(IDirect3DBaseTexture9
) Direct3DBaseTexture9_Vtbl
;
707 /*****************************************************************************
708 * IDirect3DBaseTexture9 implementation structure
710 struct IDirect3DBaseTexture9Impl
712 /* IUnknown fields */
713 ICOM_VFIELD(IDirect3DBaseTexture9
);
716 /* IDirect3DResource9 fields */
717 IDirect3DDevice9Impl
*Device
;
718 D3DRESOURCETYPE ResourceType
;
720 /* IDirect3DBaseTexture9 fields */
727 extern HRESULT WINAPI
IDirect3DBaseTexture9Impl_QueryInterface(LPDIRECT3DBASETEXTURE9 iface
,REFIID refiid
,LPVOID
*obj
);
728 extern ULONG WINAPI
IDirect3DBaseTexture9Impl_AddRef(LPDIRECT3DBASETEXTURE9 iface
);
729 extern ULONG WINAPI
IDirect3DBaseTexture9Impl_Release(LPDIRECT3DBASETEXTURE9 iface
);
731 /* IDirect3DBaseTexture9: (Inherited from IDirect3DResource9) */
732 extern HRESULT WINAPI
IDirect3DBaseTexture9Impl_GetDevice(LPDIRECT3DBASETEXTURE9 iface
, IDirect3DDevice9
** ppDevice
);
733 extern HRESULT WINAPI
IDirect3DBaseTexture9Impl_SetPrivateData(LPDIRECT3DBASETEXTURE9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
734 extern HRESULT WINAPI
IDirect3DBaseTexture9Impl_GetPrivateData(LPDIRECT3DBASETEXTURE9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
735 extern HRESULT WINAPI
IDirect3DBaseTexture9Impl_FreePrivateData(LPDIRECT3DBASETEXTURE9 iface
, REFGUID refguid
);
736 extern DWORD WINAPI
IDirect3DBaseTexture9Impl_SetPriority(LPDIRECT3DBASETEXTURE9 iface
, DWORD PriorityNew
);
737 extern DWORD WINAPI
IDirect3DBaseTexture9Impl_GetPriority(LPDIRECT3DBASETEXTURE9 iface
);
738 extern void WINAPI
IDirect3DBaseTexture9Impl_PreLoad(LPDIRECT3DBASETEXTURE9 iface
);
739 extern D3DRESOURCETYPE WINAPI
IDirect3DBaseTexture9Impl_GetType(LPDIRECT3DBASETEXTURE9 iface
);
741 /* IDirect3DBaseTexture9: */
742 extern DWORD WINAPI
IDirect3DBaseTexture9Impl_SetLOD(LPDIRECT3DBASETEXTURE9 iface
, DWORD LODNew
);
743 extern DWORD WINAPI
IDirect3DBaseTexture9Impl_GetLOD(LPDIRECT3DBASETEXTURE9 iface
);
744 extern DWORD WINAPI
IDirect3DBaseTexture9Impl_GetLevelCount(LPDIRECT3DBASETEXTURE9 iface
);
745 extern HRESULT WINAPI
IDirect3DBaseTexture9Impl_SetAutoGenFilterType(LPDIRECT3DBASETEXTURE9 iface
, D3DTEXTUREFILTERTYPE FilterType
);
746 extern D3DTEXTUREFILTERTYPE WINAPI
IDirect3DBaseTexture9Impl_GetAutoGenFilterType(LPDIRECT3DBASETEXTURE9 iface
);
747 extern void WINAPI
IDirect3DBaseTexture9Impl_GenerateMipSubLevels(LPDIRECT3DBASETEXTURE9 iface
);
750 /* --------------------- */
751 /* IDirect3DCubeTexture9 */
752 /* --------------------- */
754 /*****************************************************************************
755 * Predeclare the interface implementation structures
757 extern ICOM_VTABLE(IDirect3DCubeTexture9
) Direct3DCubeTexture9_Vtbl
;
759 /*****************************************************************************
760 * IDirect3DCubeTexture9 implementation structure
762 struct IDirect3DCubeTexture9Impl
764 /* IUnknown fields */
765 ICOM_VFIELD(IDirect3DCubeTexture9
);
768 /* IDirect3DResource9 fields */
769 IDirect3DDevice9Impl
*Device
;
770 D3DRESOURCETYPE ResourceType
;
772 /* IDirect3DBaseTexture9 fields */
777 /* IDirect3DCubeTexture9 fields */
780 IDirect3DSurface9Impl
*surfaces
[6][MAX_LEVELS
];
784 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_QueryInterface(LPDIRECT3DCUBETEXTURE9 iface
,REFIID refiid
,LPVOID
*obj
);
785 extern ULONG WINAPI
IDirect3DCubeTexture9Impl_AddRef(LPDIRECT3DCUBETEXTURE9 iface
);
786 extern ULONG WINAPI
IDirect3DCubeTexture9Impl_Release(LPDIRECT3DCUBETEXTURE9 iface
);
788 /* IDirect3DCubeTexture9: (Inherited from IDirect3DResource9) */
789 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_GetDevice(LPDIRECT3DCUBETEXTURE9 iface
, IDirect3DDevice9
** ppDevice
);
790 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_SetPrivateData(LPDIRECT3DCUBETEXTURE9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
791 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_GetPrivateData(LPDIRECT3DCUBETEXTURE9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
792 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_FreePrivateData(LPDIRECT3DCUBETEXTURE9 iface
, REFGUID refguid
);
793 extern DWORD WINAPI
IDirect3DCubeTexture9Impl_SetPriority(LPDIRECT3DCUBETEXTURE9 iface
, DWORD PriorityNew
);
794 extern DWORD WINAPI
IDirect3DCubeTexture9Impl_GetPriority(LPDIRECT3DCUBETEXTURE9 iface
);
795 extern void WINAPI
IDirect3DCubeTexture9Impl_PreLoad(LPDIRECT3DCUBETEXTURE9 iface
);
796 extern D3DRESOURCETYPE WINAPI
IDirect3DCubeTexture9Impl_GetType(LPDIRECT3DCUBETEXTURE9 iface
);
798 /* IDirect3DCubeTexture9: (Inherited from IDirect3DBaseTexture9) */
799 extern DWORD WINAPI
IDirect3DCubeTexture9Impl_SetLOD(LPDIRECT3DCUBETEXTURE9 iface
, DWORD LODNew
);
800 extern DWORD WINAPI
IDirect3DCubeTexture9Impl_GetLOD(LPDIRECT3DCUBETEXTURE9 iface
);
801 extern DWORD WINAPI
IDirect3DCubeTexture9Impl_GetLevelCount(LPDIRECT3DCUBETEXTURE9 iface
);
802 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_SetAutoGenFilterType(LPDIRECT3DCUBETEXTURE9 iface
, D3DTEXTUREFILTERTYPE FilterType
);
803 extern D3DTEXTUREFILTERTYPE WINAPI
IDirect3DCubeTexture9Impl_GetAutoGenFilterType(LPDIRECT3DCUBETEXTURE9 iface
);
804 extern void WINAPI
IDirect3DCubeTexture9Impl_GenerateMipSubLevels(LPDIRECT3DCUBETEXTURE9 iface
);
806 /* IDirect3DCubeTexture9 */
807 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_GetLevelDesc(LPDIRECT3DCUBETEXTURE9 iface
, UINT Level
, D3DSURFACE_DESC
* pDesc
);
808 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_GetCubeMapSurface(LPDIRECT3DCUBETEXTURE9 iface
, D3DCUBEMAP_FACES FaceType
, UINT Level
, IDirect3DSurface9
** ppCubeMapSurface
);
809 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_LockRect(LPDIRECT3DCUBETEXTURE9 iface
, D3DCUBEMAP_FACES FaceType
, UINT Level
, D3DLOCKED_RECT
* pLockedRect
, CONST RECT
* pRect
, DWORD Flags
);
810 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_UnlockRect(LPDIRECT3DCUBETEXTURE9 iface
, D3DCUBEMAP_FACES FaceType
, UINT Level
);
811 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_AddDirtyRect(LPDIRECT3DCUBETEXTURE9 iface
, D3DCUBEMAP_FACES FaceType
, CONST RECT
* pDirtyRect
);
814 /* ----------------- */
815 /* IDirect3DTexture9 */
816 /* ----------------- */
818 /*****************************************************************************
819 * Predeclare the interface implementation structures
821 extern ICOM_VTABLE(IDirect3DTexture9
) Direct3DTexture9_Vtbl
;
823 /*****************************************************************************
824 * IDirect3DTexture9 implementation structure
826 struct IDirect3DTexture9Impl
828 /* IUnknown fields */
829 ICOM_VFIELD(IDirect3DTexture9
);
832 /* IDirect3DResource9 fields */
833 IDirect3DDevice9Impl
*Device
;
834 D3DRESOURCETYPE ResourceType
;
836 /* IDirect3DBaseTexture9 fields */
841 /* IDirect3DTexture9 fields */
845 IDirect3DSurface9Impl
*surfaces
[MAX_LEVELS
];
849 extern HRESULT WINAPI
IDirect3DTexture9Impl_QueryInterface(LPDIRECT3DTEXTURE9 iface
,REFIID refiid
,LPVOID
*obj
);
850 extern ULONG WINAPI
IDirect3DTexture9Impl_AddRef(LPDIRECT3DTEXTURE9 iface
);
851 extern ULONG WINAPI
IDirect3DTexture9Impl_Release(LPDIRECT3DTEXTURE9 iface
);
853 /* IDirect3DTexture9: (Inherited from IDirect3DResource9) */
854 extern HRESULT WINAPI
IDirect3DTexture9Impl_GetDevice(LPDIRECT3DTEXTURE9 iface
, IDirect3DDevice9
** ppDevice
);
855 extern HRESULT WINAPI
IDirect3DTexture9Impl_SetPrivateData(LPDIRECT3DTEXTURE9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
856 extern HRESULT WINAPI
IDirect3DTexture9Impl_GetPrivateData(LPDIRECT3DTEXTURE9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
857 extern HRESULT WINAPI
IDirect3DTexture9Impl_FreePrivateData(LPDIRECT3DTEXTURE9 iface
, REFGUID refguid
);
858 extern DWORD WINAPI
IDirect3DTexture9Impl_SetPriority(LPDIRECT3DTEXTURE9 iface
, DWORD PriorityNew
);
859 extern DWORD WINAPI
IDirect3DTexture9Impl_GetPriority(LPDIRECT3DTEXTURE9 iface
);
860 extern void WINAPI
IDirect3DTexture9Impl_PreLoad(LPDIRECT3DTEXTURE9 iface
);
861 extern D3DRESOURCETYPE WINAPI
IDirect3DTexture9Impl_GetType(LPDIRECT3DTEXTURE9 iface
);
863 /* IDirect3DTexture9: (Inherited from IDirect3DBaseTexture9) */
864 extern DWORD WINAPI
IDirect3DTexture9Impl_SetLOD(LPDIRECT3DTEXTURE9 iface
, DWORD LODNew
);
865 extern DWORD WINAPI
IDirect3DTexture9Impl_GetLOD(LPDIRECT3DTEXTURE9 iface
);
866 extern DWORD WINAPI
IDirect3DTexture9Impl_GetLevelCount(LPDIRECT3DTEXTURE9 iface
);
867 extern HRESULT WINAPI
IDirect3DTexture9Impl_SetAutoGenFilterType(LPDIRECT3DTEXTURE9 iface
, D3DTEXTUREFILTERTYPE FilterType
);
868 extern D3DTEXTUREFILTERTYPE WINAPI
IDirect3DTexture9Impl_GetAutoGenFilterType(LPDIRECT3DTEXTURE9 iface
);
869 extern void WINAPI
IDirect3DTexture9Impl_GenerateMipSubLevels(LPDIRECT3DTEXTURE9 iface
);
871 /* IDirect3DTexture9: */
872 extern HRESULT WINAPI
IDirect3DTexture9Impl_GetLevelDesc(LPDIRECT3DTEXTURE9 iface
, UINT Level
, D3DSURFACE_DESC
* pDesc
);
873 extern HRESULT WINAPI
IDirect3DTexture9Impl_GetSurfaceLevel(LPDIRECT3DTEXTURE9 iface
, UINT Level
, IDirect3DSurface9
** ppSurfaceLevel
);
874 extern HRESULT WINAPI
IDirect3DTexture9Impl_LockRect(LPDIRECT3DTEXTURE9 iface
, UINT Level
, D3DLOCKED_RECT
* pLockedRect
, CONST RECT
* pRect
, DWORD Flags
);
875 extern HRESULT WINAPI
IDirect3DTexture9Impl_UnlockRect(LPDIRECT3DTEXTURE9 iface
, UINT Level
);
876 extern HRESULT WINAPI
IDirect3DTexture9Impl_AddDirtyRect(LPDIRECT3DTEXTURE9 iface
, CONST RECT
* pDirtyRect
);
879 /* ----------------------- */
880 /* IDirect3DVolumeTexture9 */
881 /* ----------------------- */
883 /*****************************************************************************
884 * Predeclare the interface implementation structures
886 extern ICOM_VTABLE(IDirect3DVolumeTexture9
) Direct3DVolumeTexture9_Vtbl
;
888 /*****************************************************************************
889 * IDirect3DVolumeTexture9 implementation structure
891 struct IDirect3DVolumeTexture9Impl
893 /* IUnknown fields */
894 ICOM_VFIELD(IDirect3DVolumeTexture9
);
897 /* IDirect3DResource9 fields */
898 IDirect3DDevice9Impl
*Device
;
899 D3DRESOURCETYPE ResourceType
;
901 /* IDirect3DBaseTexture9 fields */
906 /* IDirect3DVolumeTexture9 fields */
911 IDirect3DVolume9Impl
*volumes
[MAX_LEVELS
];
915 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_QueryInterface(LPDIRECT3DVOLUMETEXTURE9 iface
,REFIID refiid
,LPVOID
*obj
);
916 extern ULONG WINAPI
IDirect3DVolumeTexture9Impl_AddRef(LPDIRECT3DVOLUMETEXTURE9 iface
);
917 extern ULONG WINAPI
IDirect3DVolumeTexture9Impl_Release(LPDIRECT3DVOLUMETEXTURE9 iface
);
919 /* IDirect3DVolumeTexture9: (Inherited from IDirect3DResource9) */
920 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_GetDevice(LPDIRECT3DVOLUMETEXTURE9 iface
, IDirect3DDevice9
** ppDevice
);
921 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_SetPrivateData(LPDIRECT3DVOLUMETEXTURE9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
922 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_GetPrivateData(LPDIRECT3DVOLUMETEXTURE9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
923 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_FreePrivateData(LPDIRECT3DVOLUMETEXTURE9 iface
, REFGUID refguid
);
924 extern DWORD WINAPI
IDirect3DVolumeTexture9Impl_SetPriority(LPDIRECT3DVOLUMETEXTURE9 iface
, DWORD PriorityNew
);
925 extern DWORD WINAPI
IDirect3DVolumeTexture9Impl_GetPriority(LPDIRECT3DVOLUMETEXTURE9 iface
);
926 extern void WINAPI
IDirect3DVolumeTexture9Impl_PreLoad(LPDIRECT3DVOLUMETEXTURE9 iface
);
927 extern D3DRESOURCETYPE WINAPI
IDirect3DVolumeTexture9Impl_GetType(LPDIRECT3DVOLUMETEXTURE9 iface
);
929 /* IDirect3DVolumeTexture9: (Inherited from IDirect3DBaseTexture9) */
930 extern DWORD WINAPI
IDirect3DVolumeTexture9Impl_SetLOD(LPDIRECT3DVOLUMETEXTURE9 iface
, DWORD LODNew
);
931 extern DWORD WINAPI
IDirect3DVolumeTexture9Impl_GetLOD(LPDIRECT3DVOLUMETEXTURE9 iface
);
932 extern DWORD WINAPI
IDirect3DVolumeTexture9Impl_GetLevelCount(LPDIRECT3DVOLUMETEXTURE9 iface
);
933 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_SetAutoGenFilterType(LPDIRECT3DVOLUMETEXTURE9 iface
, D3DTEXTUREFILTERTYPE FilterType
);
934 extern D3DTEXTUREFILTERTYPE WINAPI
IDirect3DVolumeTexture9Impl_GetAutoGenFilterType(LPDIRECT3DVOLUMETEXTURE9 iface
);
935 extern void WINAPI
IDirect3DVolumeTexture9Impl_GenerateMipSubLevels(LPDIRECT3DVOLUMETEXTURE9 iface
);
937 /* IDirect3DVolumeTexture9: */
938 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_GetLevelDesc(LPDIRECT3DVOLUMETEXTURE9 iface
, UINT Level
, D3DVOLUME_DESC
*pDesc
);
939 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_GetVolumeLevel(LPDIRECT3DVOLUMETEXTURE9 iface
, UINT Level
, IDirect3DVolume9
** ppVolumeLevel
);
940 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_LockBox(LPDIRECT3DVOLUMETEXTURE9 iface
, UINT Level
, D3DLOCKED_BOX
* pLockedVolume
, CONST D3DBOX
* pBox
, DWORD Flags
);
941 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_UnlockBox(LPDIRECT3DVOLUMETEXTURE9 iface
, UINT Level
);
942 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_AddDirtyBox(LPDIRECT3DVOLUMETEXTURE9 iface
, CONST D3DBOX
* pDirtyBox
);
945 /* ----------------------- */
946 /* IDirect3DStateBlock9 */
947 /* ----------------------- */
949 /*****************************************************************************
950 * Predeclare the interface implementation structures
952 extern ICOM_VTABLE(IDirect3DStateBlock9
) Direct3DStateBlock9_Vtbl
;
954 /*****************************************************************************
955 * IDirect3DStateBlock9 implementation structure
957 struct IDirect3DStateBlock9Impl
{
958 /* IUnknown fields */
959 ICOM_VFIELD(IDirect3DStateBlock9
);
962 /* IDirect3DStateBlock9 fields */
963 IDirect3DDevice9Impl
* Device
;
965 D3DSTATEBLOCKTYPE blockType
;
971 BOOL lightEnable
[MAX_ACTIVE_LIGHTS
];
974 double clipplane
[MAX_CLIPPLANES
][4];
977 UINT stream_stride
[MAX_STREAMS
];
978 IDirect3DVertexBuffer9
* stream_source
[MAX_STREAMS
];
982 IDirect3DIndexBuffer9
* pIndexData
;
983 UINT baseVertexIndex
;
986 IDirect3DBaseTexture9
* textures
[8];
987 int textureDimensions
[8];
988 /* Texture State Stage */
989 DWORD texture_state
[8][HIGHEST_TEXTURE_STATE
];
992 DWORD renderstate
[HIGHEST_RENDER_STATE
];
995 D3DMATRIX transforms
[HIGHEST_TRANSFORMSTATE
];
999 D3DVIEWPORT9 viewport
;
1002 D3DLIGHT9 lights
[MAX_ACTIVE_LIGHTS
];
1005 D3DMATERIAL9 material
;
1010 IDirect3DVertexShader9
* VertexShader
;
1012 /* Vertex Shader Declaration */
1013 IDirect3DVertexDeclaration9Impl
* vertexDecl
;
1016 IDirect3DPixelShader9
* PixelShader
;
1018 /* Indexed Vertex Blending */
1019 D3DVERTEXBLENDFLAGS vertex_blend
;
1022 /* Vertex Shader Constant */
1023 D3DSHADERVECTORF vertexShaderConstantF
[D3D_VSHADER_MAX_CONSTANTS
];
1024 D3DSHADERVECTORI vertexShaderConstantI
[D3D_VSHADER_MAX_CONSTANTS
];
1025 BOOL vertexShaderConstantB
[D3D_VSHADER_MAX_CONSTANTS
];
1026 /* Pixel Shader Constant */
1027 D3DSHADERVECTORF pixelShaderConstantF
[D3D_PSHADER_MAX_CONSTANTS
];
1028 D3DSHADERVECTORI pixelShaderConstantI
[D3D_PSHADER_MAX_CONSTANTS
];
1029 BOOL pixelShaderConstantB
[D3D_PSHADER_MAX_CONSTANTS
];
1033 extern HRESULT WINAPI
IDirect3DStateBlock9Impl_QueryInterface(LPDIRECT3DSTATEBLOCK9 iface
, REFIID refiid
, LPVOID
* obj
);
1034 extern ULONG WINAPI
IDirect3DStateBlock9Impl_AddRef(LPDIRECT3DSTATEBLOCK9 iface
);
1035 extern ULONG WINAPI
IDirect3DStateBlock9Impl_Release(LPDIRECT3DSTATEBLOCK9 iface
);
1037 /* IDirect3DStateBlock9: */
1038 extern HRESULT WINAPI
IDirect3DStateBlock9Impl_GetDevice(LPDIRECT3DSTATEBLOCK9 iface
, IDirect3DDevice9
** ppDevice
);
1039 extern HRESULT WINAPI
IDirect3DStateBlock9Impl_Capture(LPDIRECT3DSTATEBLOCK9 iface
);
1040 extern HRESULT WINAPI
IDirect3DStateBlock9Impl_Apply(LPDIRECT3DSTATEBLOCK9 iface
);
1043 /* --------------------------- */
1044 /* IDirect3DVertexDeclaration9 */
1045 /* --------------------------- */
1047 /*****************************************************************************
1048 * Predeclare the interface implementation structures
1050 extern ICOM_VTABLE(IDirect3DVertexDeclaration9
) Direct3DVertexDeclaration9_Vtbl
;
1052 /*****************************************************************************
1053 * IDirect3DVertexShaderDeclaration implementation structure
1055 struct IDirect3DVertexDeclaration9Impl
{
1056 /* IUnknown fields */
1057 ICOM_VFIELD(IDirect3DVertexDeclaration9
);
1060 /* IDirect3DVertexDeclaration9 fields */
1061 IDirect3DDevice9Impl
* Device
;
1063 /** precomputed fvf if simple declaration */
1064 DWORD fvf
[MAX_STREAMS
];
1067 /** dx8 compatible Declaration fields */
1068 DWORD
* pDeclaration8
;
1069 DWORD declaration8Length
;
1073 extern HRESULT WINAPI
IDirect3DVertexDeclaration9Impl_QueryInterface(LPDIRECT3DVERTEXDECLARATION9 iface
, REFIID refiid
, LPVOID
* obj
);
1074 extern ULONG WINAPI
IDirect3DVertexDeclaration9Impl_AddRef(LPDIRECT3DVERTEXDECLARATION9 iface
);
1075 extern ULONG WINAPI
IDirect3DVertexDeclaration9Impl_Release(LPDIRECT3DVERTEXDECLARATION9 iface
);
1077 /* IDirect3DVertexDeclaration9: */
1078 extern HRESULT WINAPI
IDirect3DVertexDeclaration9Impl_GetDevice(LPDIRECT3DVERTEXDECLARATION9 iface
, IDirect3DDevice9
** ppDevice
);
1079 extern HRESULT WINAPI
IDirect3DVertexDeclaration9Impl_GetDeclaration(LPDIRECT3DVERTEXDECLARATION9 iface
, D3DVERTEXELEMENT9
* pDecl
, UINT
* pNumElements
);
1082 /* ---------------------- */
1083 /* IDirect3DVertexShader9 */
1084 /* ---------------------- */
1086 /*****************************************************************************
1087 * Predeclare the interface implementation structures
1089 extern ICOM_VTABLE(IDirect3DVertexShader9
) Direct3DVertexShader9_Vtbl
;
1091 /*****************************************************************************
1092 * IDirect3DVertexShader implementation structure
1094 struct IDirect3DVertexShader9Impl
{
1095 /* IUnknown fields */
1096 ICOM_VFIELD(IDirect3DVertexShader9
);
1099 /* IDirect3DVertexDeclaration9 fields */
1100 IDirect3DDevice9Impl
* Device
;
1103 UINT functionLength
;
1104 DWORD usage
; /* 0 || D3DUSAGE_SOFTWAREPROCESSING */
1106 /* run time datas */
1109 VSHADERINPUTDATA input;
1110 VSHADEROUTPUTDATA output;
1115 extern HRESULT WINAPI
IDirect3DVertexShader9Impl_QueryInterface(LPDIRECT3DVERTEXSHADER9 iface
, REFIID refiid
, LPVOID
* obj
);
1116 extern ULONG WINAPI
IDirect3DVertexShader9Impl_AddRef(LPDIRECT3DVERTEXSHADER9 iface
);
1117 extern ULONG WINAPI
IDirect3DVertexShader9Impl_Release(LPDIRECT3DVERTEXSHADER9 iface
);
1119 /* IDirect3DVertexShader9: */
1120 extern HRESULT WINAPI
IDirect3DVertexShader9Impl_GetDevice(LPDIRECT3DVERTEXSHADER9 iface
, IDirect3DDevice9
** ppDevice
);
1121 extern HRESULT WINAPI
IDirect3DVertexShader9Impl_GetFunction(LPDIRECT3DVERTEXSHADER9 iface
, VOID
* pData
, UINT
* pSizeOfData
);
1124 /* --------------------- */
1125 /* IDirect3DPixelShader9 */
1126 /* --------------------- */
1128 /*****************************************************************************
1129 * Predeclare the interface implementation structures
1131 extern ICOM_VTABLE(IDirect3DPixelShader9
) Direct3DPixelShader9_Vtbl
;
1133 /*****************************************************************************
1134 * IDirect3DPixelShader implementation structure
1136 struct IDirect3DPixelShader9Impl
{
1137 /* IUnknown fields */
1138 ICOM_VFIELD(IDirect3DPixelShader9
);
1141 /* IDirect3DPixelShader9 fields */
1142 IDirect3DDevice9Impl
* Device
;
1145 UINT functionLength
;
1147 /* run time datas */
1150 PSHADERINPUTDATA input;
1151 PSHADEROUTPUTDATA output;
1156 extern HRESULT WINAPI
IDirect3DPixelShader9Impl_QueryInterface(LPDIRECT3DPIXELSHADER9 iface
, REFIID refiid
, LPVOID
* obj
);
1157 extern ULONG WINAPI
IDirect3DPixelShader9Impl_AddRef(LPDIRECT3DPIXELSHADER9 iface
);
1158 extern ULONG WINAPI
IDirect3DPixelShader9Impl_Release(LPDIRECT3DPIXELSHADER9 iface
);
1160 /* IDirect3DPixelShader9: */
1161 extern HRESULT WINAPI
IDirect3DPixelShader9Impl_GetDevice(LPDIRECT3DPIXELSHADER9 iface
, IDirect3DDevice9
** ppDevice
);
1162 extern HRESULT WINAPI
IDirect3DPixelShader9Impl_GetFunction(LPDIRECT3DPIXELSHADER9 iface
, VOID
* pData
, UINT
* pSizeOfData
);
1165 /* --------------- */
1166 /* IDirect3DQuery9 */
1167 /* --------------- */
1169 /*****************************************************************************
1170 * Predeclare the interface implementation structures
1172 extern ICOM_VTABLE(IDirect3DQuery9
) Direct3DQuery9_Vtbl
;
1174 /*****************************************************************************
1175 * IDirect3DPixelShader implementation structure
1177 struct IDirect3DQuery9Impl
{
1178 /* IUnknown fields */
1179 ICOM_VFIELD(IDirect3DQuery9
);
1182 /* IDirect3DQuery9 fields */
1183 IDirect3DDevice9Impl
* Device
;
1187 extern HRESULT WINAPI
IDirect3DQuery9Impl_QueryInterface(LPDIRECT3DQUERY9 iface
, REFIID riid
, LPVOID
* ppobj
);
1188 extern ULONG WINAPI
IDirect3DQuery9Impl_AddRef(LPDIRECT3DQUERY9 iface
);
1189 extern ULONG WINAPI
IDirect3DQuery9Impl_Release(LPDIRECT3DQUERY9 iface
);
1191 /* IDirect3DQuery9: */
1192 extern HRESULT WINAPI
IDirect3DQuery9Impl_GetDevice(LPDIRECT3DQUERY9 iface
, IDirect3DDevice9
** ppDevice
);
1193 extern D3DQUERYTYPE WINAPI
IDirect3DQuery9Impl_GetType(LPDIRECT3DQUERY9 iface
);
1194 extern DWORD WINAPI
IDirect3DQuery9Impl_GetDataSize(LPDIRECT3DQUERY9 iface
);
1195 extern HRESULT WINAPI
IDirect3DQuery9Impl_Issue(LPDIRECT3DQUERY9 iface
, DWORD dwIssueFlags
);
1196 extern HRESULT WINAPI
IDirect3DQuery9Impl_GetData(LPDIRECT3DQUERY9 iface
, void* pData
, DWORD dwSize
, DWORD dwGetDataFlags
);
1199 #endif /* __WINE_D3D9_PRIVATE_H */